Duality: All Cosmology spells are divided into two versions, representing opposing aspects; Cosmos and Chaos. When casting Cosmology spells, always declare which version of the spell you are using. Whenever the Caster successfully casts a non-Bound Cosmology spell, the next Cosmology spell it attempts to cast has its Casting Value reduced by 1, provided this spell is a Cosmology spell of the opposing aspect.
Lanzamiento | Tipo | Duración | ||
---|---|---|---|---|
8+ |
Universal
Alcance 18" |
One Turn |
The target must reroll [𝛼] to-wound rolls, except natural rolls of [𝛽].
[𝛼]: Failed
[𝛽]: ‘1’
[𝛼]: Successful
[𝛽]: ‘6’
Lanzamiento | Tipo | Duración | ||
---|---|---|---|---|
6+ |
[𝛼]
Alcance 24" |
Instant |
If the target is Shaken, it stops being Shaken. If the target is not Shaken, it must take a Panic Test.
[𝛼]: Hex, Damage
[𝛼]: Augment
Lanzamiento | Tipo | Duración | ||
---|---|---|---|---|
9+ |
Universal
Alcance 24" |
One Turn |
The target’s Cha and Mob are set to [𝛼].
[𝛼]: 8″
[𝛼]: 3″
Lanzamiento | Tipo | Duración | ||
---|---|---|---|---|
10+ |
Hex
Missile
Damage
Alcance 24" |
Instant |
The target suffers 2D6 hits with Str 4, AP 0, and Magical Attacks. Successful [𝛼] against wounds caused by this spell must be rerolled.
[𝛼]: Special Saves
[𝛼]: Armour Saves
Lanzamiento | Tipo | Duración | ||
---|---|---|---|---|
11+ |
Augment
Alcance 18" |
One Turn |
The target gains Divine Attacks (Melee & Shooting) and Magical Attacks (Melee & Shooting), and it’s [𝛼] is set to at least 8.
[𝛼]: Def
[𝛼]: Off
Lanzamiento | Tipo | Duración | ||
---|---|---|---|---|
11+ |
Damage
[𝛼]
|
Instant |
The target suffers D3+1 hits with Str 7, AP 3, and Magical Attacks.
[𝛼]: Hex, Range 24″
[𝛼]: Aura*, Range 9″, Universal
*The caster’s unit is not targeted.