The Empire Of Man (v2024)
Magic Weapons
Runefang
max 1 per ArmyAt the dawn of the Empire, a dozen magical blades were forged for Sigmar’s chieftains. Those that survive are treasured artefacts, potent symbols of the status and authority of their wielders.
R S AP Special Rules
Runefang Combat S -2 Magical Attacks, Strike First
Notes: When making a roll To Wound for a hit caused with a Runefang, a roll of 2+ is always a success, regardless of the target’s Toughness.
Mace Of Helsturm
max 1 per ArmyThis mace was used in battle by the first Grand Theogonist, Johann Helsturm. It is said that Helsturm’s faith in Sigmar was strong enough to shatter the walls of a castle.
Mace Of Helsturm R S AP Special Rules
Single-handed Combat S - Magical Attacks
Double-handed Combat 10 -5 Magical Attacks, Multiple Wounds (D6), Requires Two Hands
Notes: The Mace of Helsturm has two profiles. You must choose which the wielder will use at the start of each round of a combat. If used double-handed, the wielder may make only one attack, regardless of their Attacks characteristic.
Sword Of Justice
max 1 per ArmyThe Sword of Justice is an ancient weapon studded with Dwarf runes of vengeance and retribution that bestow the power of unswerving accuracy and deadly retribution upon it.
R S AP Special Rules
Sword of Justice Combat S -1 Armour Bane (1), Magical Attacks, Multiple Wounds (2)
Notes: The wielder of the Sword of Justice may re-roll any failed rolls To Wound.
Dragon Bow
max 1 per ArmyA relic from the ancient Elven colonies of the Old World, this wondrously crafted bow enables the wielder to outshoot the finest archers in the Empire.
R S AP Special Rules
Dragon Bow 36" 6 -2 Magical Attacks, Multiple Wounds (2)
Notes: Commanders of the Empire only.
Magic Armour
Armour Of Fortune
max 1 per ArmyEngraved with runes of luck and providence, the Armour of Fortune turns aside fatal blows harmlessly.
The Armour of Fortune is a suit of heavy armour. In addition, its wearer has a 6+ Ward save against any wounds suffered and is immune to the Killing Blow special rule. If the wearer is struck a Killing Blow, they are permitted armour and Regeneration saves as normal. If the wound is unsaved, they lose a single Wound.
Armour Of Tarnus
max 1 per ArmyThis cunning armour was crafted to the specifications of the warrior-Wizard von Tarnus.
The Armour of Tarnus is a suit of light armour which may be purchased and worn by an Imperial Wizard, even if they do not have the option to be equipped with armour, a shield or barding, without penalty. In addition, its wearer has a 5+ Ward save against any wounds suffered.
Talismans
The White Cloak
max 1 per ArmyBlessed by Ar-Ulric, the magics within this fine cloak protect the wearer from the hottest flame.
The wearer of the White Cloak has a 5+ Ward save against any wounds suffered, and a 3+ Ward save against any wounds suffered that were caused by an attack that has the Flaming Attacks special rule.
Jade Amulet
max 1 per ArmyPotent jade talismans are given in thanks for services performed on behalf of the Cult of Sigmar.
The bearer is immune to the Killing Blow special rule. If the bearer is struck a Killing Blow, they are permitted armour and Regeneration saves as normal. If the wound is unsaved, they lose a single Wound.
Enchanted Items
Laurels Of Victory
max 1 per ArmyCelebrated heroes of the Empire are decorated with golden laurels which magnify their fearsome reputation in the eyes of their enemies.
When determining your combat result, each unsaved wound caused by an attack made by the bearer of the Laurels of Victory is worth 2 combat result points, rather than the usual 1.
The Silver Horn
max 1 per ArmyThe triumphant call of this elegant hunting horn lends speed to the hooves of even the weariest steed.
Characters with the Swiftstride special rule only. The bearer of the Silver Horn (and any unit they have joined) may re-roll the D6 when using the Swiftstride special rule.
Shroud Of Iron
max 1 per ArmyThis strange device resembles a market trader’s awning. When unfurled, the Shroud of Iron protects its bearer from harm falling from on high.
The bearer of the Shroud of Iron (and any unit they have joined) has a 6+ Ward save against any wounds suffered that were caused by a non-magical template.
Arcane Items
Book Of Ashur
max 1 per Army (Solo Hechiceros )Written by an Elven Mage, this comprehensive book of magic is a priceless text for those that practice the art of magic… unless this copy is a poorly proofread and badly edited reproduction, that is.
The bearer of the Book of Ashur increases their Dispel range by 3" and, unless they roll any natural double, may apply a +1 modifier to any of their Casting or Dispel rolls. However, if the bearer rolls any natural double when making a Casting or Dispel roll, the book has proven to be a poor reproduction, full of glaring errors, and the +1 modifier cannot be applied to that roll.
Wizard’s Familiar
max 1 per Army (Solo Hechiceros )Many Wizards keep familiars, supernatural creatures that aid them in their arcane studies. Often, this aid is apparent in the ease with which the Wizard dispels the conjurations of their enemies. 0-1 per Wizard. The owner of a Wizard’s Familiar may apply a +1 modifier to any of their Dispel rolls.
Note that this is a modifier to the result of a roll – it does not negate a roll of a natural double 1.
Wizard’s Staff
max 1 per Army (Solo Hechiceros )Throughout the Old World, Wizards carry ensorcelled staffs through which they can channel and direct their powers.
The bearer of the Wizard’s Staff gains a +1 modifier to their Casting roll when attempting to cast an Assailment spell or a Magic Missile.
Encantamiento de Estandarte
Banner Of Iron Resolve
max 1 per ArmyNo regiment that stands beneath the Banner of Iron Resolve has ever fled from the foe.
A unit carrying the Banner of Iron Resolve gains the Stubborn special rule.
Razor Standard
max 1 per ArmyHung with hundreds of wickedly sharp blades, an air of sharpness radiates outwards from the Razor Standard.
A unit carrying the Razor Standard gains the Armour Bane (2) special rule.
Rampaging Banner
max 1 per ArmyAs a matter of honour, those that fight beneath the Rampaging Banner are always first into the fray.
When a unit carrying the Rampaging Banner declares a charge, it may re-roll its Charge roll.
The Blazing Banner
max 1 per ArmyAn eternal flame flickers about the weapons of those that march beneath the Blazing Banner.
A unit carrying the Blazing Banner gains the Flaming Attacks special rule.
War Banner
max 1 per ArmyA proud banner of great age. Those that march beneath the War Banner fight with grim resolve.
When calculating its combat result, a unit carrying the War Banner may claim an additional bonus of +1 combat result point.
Imperial Banner
max 1 per ArmyThis fine silken standard is a proud reminder of a time when the Empire was unified as one.
All friendly units within the Command range of the model carrying the Imperial Banner roll 3D6 when making a Fear, Panic or Terror test and discard the highest result.
Griffon Standard
max 1 per ArmyA unit flying the Griffon Standard resolutely stands its ground, and few foes can break them.
When determining your combat result, a unit carrying the Griffon Standard can claim a Rank Bonus of +2 for each extra rank behind the first, rather than the usual +1.
The Gleaming Pennant
max 1 per ArmyShining with an inner radiance, the Gleaming Pennant offers hope to those that march beneath it.
Single use. A unit carrying the Gleaming Pennant may re-roll a single failed Leadership test.
Note that a Break test is not a Leadership test.
Banner Of Duty
max 1 per ArmyThis venerable banner steels the hearts of despairing warriors, renewing their will to fight on.
A unit carrying the Banner of Duty may re-roll any failed Rally test.
Army organisation
Characters
(50% Max)
Core
(25% Least)
Special
(50% Max)
Rare
(25% Max)
Mercenaries
(20% Max)
Allies
(25% Max)
General of the Empire
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
General of the Empire | 4 | 5 | 5 | 4 | 4 | 3 | 5 | 3 | 9 |
Captain of the Empire
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
General of the Empire | 4 | 5 | 5 | 4 | 4 | 2 | 4 | 2 | 8 |
Montura Barded warhorse
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Barded warhorse | 7 | 3 | - | 3 | - | - | 3 | 1 | - |
Montura Empire warhorse
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Empire warhorse | 8 | 3 | - | 3 | - | - | 3 | 1 | - |
Montura Pegasus
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Pegasus | 8 | 3 | - | 4 | - | (+1) | 4 | 2 | - |
Montura Demigryph
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Demigryph | 7 | 4 | - | 5 | - | (+1) | 4 | 3 | - |
Montura Griffon
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Griffon | 6 | 5 | - | 5 | (+1) | (+3) | 5 | 4 | - |
Montura Imperial Griffon
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Imperial Griffon | 6 | 5 | - | 6 | (+1) | (+4) | 4 | 4 | - |
Wizard Lord
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Wizard Lord | 4 | 4 | 3 | 3 | 4 | 3 | 3 | 2 | 8 |
Master Mage
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Master Mage | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 1 | 7 |
Grand Master
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Grand Master | - | 6 | 3 | 4 | 4 | 3 | 6 | 4 | 9 |
Chapter Master
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Chapter Master | - | 5 | 3 | 4 | 4 | 2 | 5 | 3 | 8 |
Witch Hunter
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Witch Hunter | 4 | 4 | 4 | 4 | 4 | 2 | 5 | 2 | 8 |
Lector of Sigmar
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Lector of Sigmar | 4 | 5 | 3 | 4 | 4 | 3 | 5 | 3 | 8 |
Montura War Alter of Sigmar
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
War Alter | - | - | - | 5 | 5 | 5 | - | - | - | |
Barded Warhorse(2) | 7 | 3 | - | 3 | - | - | 3 | 1 | - |
Equipo
- Impactos por Carga(D6+1)
- Close Order
- Tozudo
- Terror
- First Charge
- Large Target
- Resistencia a la Magia(-2)
Barded Warhorse(2)
Priest of Sigmar
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Priest of Sigmar | 4 | 4 | 3 | 4 | 4 | 2 | 4 | 2 | 7 |
High Priest of Ulric
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
High Priest of Ulric | 4 | 5 | 3 | 4 | 4 | 3 | 5 | 3 | 8 |
Priest of Ulric
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Priest of Ulric | 4 | 4 | 3 | 4 | 4 | 2 | 4 | 2 | 7 |
Empire Engineer
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Empire Engineer | 4 | 3 | 4 | 3 | 3 | 2 | 3 | 1 | 7 |
State Troops
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
State Troop | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | |
Sergeant | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 7 |
Veteran State Troops
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Veteran State Trooper | 4 | 4 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | |
Veteran Sergeant | 4 | 4 | 3 | 3 | 3 | 1 | 3 | 2 | 7 |
State Missile Troops
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
State Missile Trooper | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | |
Sergeant | 4 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 |
Free Company Militia
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Militia Fighter | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 6 | |
Militia Leader | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 7 |
Empire Archers
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Empire Archer | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | |
Marksman | 4 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 |
Empire Knights
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Empire Knight | - | 4 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | |
Preceptor | - | 4 | 3 | 3 | 3 | 1 | 3 | 2 | 8 | |
Barded Warhorse | 7 | 3 | - | 3 | - | - | 3 | 1 | - |
Equipo
Inner Circle Knights
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Inner Circle Knight | - | 4 | 3 | 4 | 3 | 1 | 4 | 1 | 9 | |
Inner Circle Preceptor | - | 4 | 3 | 4 | 3 | 1 | 4 | 2 | 9 | |
Barded Warhorse | 7 | 3 | - | 3 | - | - | 3 | 1 | - |
Equipo
Inner Circle Knight
Empire Greatswords
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Greatsword | 4 | 4 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | |
Count's Champion | 4 | 5 | 3 | 3 | 3 | 1 | 3 | 2 | 8 |
Pistoliers
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Pistolier | - | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 6 | |
Veteran | - | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 | |
Empire Warhorse | 8 | 3 | - | 3 | - | - | 3 | 1 | - |
Equipo
Outriders
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Outrider | - | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 | |
Sharpshooter | - | 3 | 5 | 3 | 3 | 1 | 3 | 1 | 7 | |
Empire Warhorse | 8 | 3 | - | 3 | - | - | 3 | 1 | - |
Demigryph Knights
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Demigryph Knight | - | 4 | 3 | 4 | 4 | 3 | 4 | 1 | 8 | |
Demygriph Preceptor | - | 4 | 3 | 4 | 4 | 3 | 4 | 1 | 8 | |
Demygriph | 7 | 4 | - | 5 | - | - | 4 | 3 | - |
Equipo
War Altar of Sigmar
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
War Altar | - | - | - | 5 | 5 | 5 | - | - | - | |
Barded Warhorse(2) | 7 | 3 | - | 3 | - | - | 3 | 1 | - |
Equipo
- Impactos por Carga(D6+1)
- Close Order
- Tozudo
- Terror
- First Charge
- Large Target
- Resistencia a la Magia(-2)
Barded Warhorse(2)
Great Cannon
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Great Cannon | - | - | - | - | 6 | 3 | - | - | - | |
Gun Crew | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 7 |
Mortar
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Mortar | - | - | - | - | 6 | 3 | - | - | - | |
Gun Crew | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 7 |
Steam Tank
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Steam Tank | 4 | - | - | 6 | 7 | 10 | - | - | - | |
Engineer Commander | - | 3 | 4 | 3 | - | - | 3 | 1 | 8 |
The Empire Of Man Equipo
Steam Tank
Equipo
- Golpetazo(D3+1)
- Impactos por Carga(D6+1)
- Close Order
- Terror
- Large Target
- Immune To Psychology
- Indesmoralizable
Engineer Commander
Flagellants
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Flagellant | 4 | 3 | 2 | 3 | 3 | 1 | 3 | 1 | 5 | |
Prophet of Doom | 4 | 3 | 2 | 3 | 3 | 1 | 3 | 2 | 5 |
Helblaster Volley Gun
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Helblaster Volley Gun | - | - | - | - | 6 | 3 | - | - | - | |
Gun Crew | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 7 |
Helstorm Rocket Battery
Tropas | M | WS | BS | S | T | W | I | A | Ld | Tipo de Tropa |
---|---|---|---|---|---|---|---|---|---|---|
Helstorm Rocket Battery | - | - | - | - | 6 | 3 | - | - | - | |
Gun Crew | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 7 |