The Knights of the White Wolf swing their infamous wolf hammers
with primal savagery, shattering shields and skulls with each blow.
  Models belonging to the Order of the White Wolf:
                                               • Must be equipped with either great weapons or halberds,
  which they may replace with wolf hammers (see page 39)
for free (note that models able to purchase magic weapons
  may do so as normal).
    • Gain the Furious Charge special rule.
      In addition, a Grand Master, Chapter Master or unit of Inner
  Circle Knights belonging to the Order of the White Wolf:
                                                       • Has a 5+ Ward save against any wounds suffered that
  were caused by an attack that has the Flaming Attacks
  special rule.