Divinazione

Divinazione

The Conclave: Spells from Divination gain +3″ range up to a maximum of +9″ for each additional friendly Wizard within 12″ of the Caster.
This bonus can never increase the combined modifier beyond +9″, however other sources may.

(1) Foresight


Casting Type Duration
7++ Benedizione Replicabile
Range 18"
Un Turno

The target gains +Y Def and +X Off, where “X” and “Y” depend on the Game Turn number when the spell was cast.
• Game Turn 1-2: +0 Def and +4 Off
• Game Turn 3-4: +2 Def and +2 Off
• Game Turn 5-6: +4 Def and +0 Off

No model or unit can be affected by more than one instance of this spell simultaneously.

(2) Fate’s Judgement


Casting Type Duration
6++ Maledizione Proiettile Danni
Range 24"
Istantaneo

The target suffers D6+X hits, where “X” is the Game Turn number when the spell was cast. These hits are set to wound on 4+ and are resolved with AP 0 and Magical Attacks.

(3) The Stars Align


Casting Type Duration
10++ Benedizione
Range 18"
Un Turno

Target unit must reroll failed to-hit rolls.

(4) Chance of Redemption


Casting Type Duration
9++ Benedizione
Range 18"
Un Turno

The target may immediately perform a 5″ Magical Move.
In addition, it gains Divine Attacks (Melee).

(5) Inescapable Doom


Casting Type Duration
11++ Maledizione Proiettile Danni
Range 24"
Permanente

Immediately when the spell is cast, and at the start of each of the caster’s subsequent Magic Phases, the target suffers 1 hit that wounds automatically with AP 10 and Magical Attacks.

No model or unit can be affected by more than one instance of this spell simultaneously.

(6) Augury of Dispair


Casting Type Duration
11++ Maledizione
Range 36"
Un Turno

The target suffers −3 Off, −3 Agi (to a minimum of 1), and treats all Terrain Features as Dangerous Terrain, including Open Terrain.