Beast Herds (Last)
Magical Weapons
The Impaler
max 1 per ArmyOnly Characters without Ambush. Type: Hand Weapon. Attacks with this weapon gain +2 Strength in the Round of Combat directly after the wielder has charged into combat. This modifier is only applied to attacks directed against the charged enemies. The weapon can be shot using the rules for a Bolt Thrower Artillery Weapon: Range 18", Strength 3[6] , Armour Piercing (6), [Multiple Wounds (D3)] . Shots from the weapon never suffer negative to-hit modifiers.
Leeching Blade
max 1 per ArmyType: Hand Weapon. Before the wielder rolls a Panic Test (note, not before re-rolling it) it may choose to immediately lose 1 Wound. If so, the Panic Test is automatically passed.
Magical Armour
Aaghor's Flayed Hide
max 1 per ArmyThe wearer gains Regeneration (4+) and +1 Toughness, but cannot wear any Suits of Armour or Shields, and lose them if it already had it.
Talismans
Eye of Dominance
max 1 per ArmyClose Combat Attacks made by Swarms, War Beasts, Cavalry mounts, Monstrous Beasts, Monstrous Cavalry mounts, Chariot-pulling beasts, Monsters and Ridden Monster mounts can only hit the bearer on rolls of ‘6’. Crew and riders are unaffected.
Enchanted Items
Pillager Icon
max 1 per ArmyAll friendly units within 12" of the bearer comprised entirely of Razortusks or single model Chariots, excluding Characters, gain Vanguard.
Dark Rain
max 1 per ArmyOne use only. This item is automatically activated at the start of the first Game Turn (if the bearer is not on the battlefield at this time, the item cannot be used). Its effects last until the start of the next Game Turn. During the enemy’s Shooting Phase, all Shooting Attacks suffer a -2 to-hit modifier as long as the owning player has the second Player Turn. This is decreased to a -1 to-hit modifier if the owning player has the first Player Turn.
Gourd of Beetles
max 1 per ArmyThe bearer can cast Swarm of Insects from Shamanism as a Bound Spell (Power Level 4).
Crown of Horns
max 1 per ArmyThe bearer, all models in its unit and all models within range of its Inspiring Presence (if applicable) automatically pass Primal Instinct Tests.
Seed of the Dark Forest
max 1 per ArmyOne use only. Before the battle (after moving Vanguarding units), the bearer may place a single Forest (that must be no larger than 10" in length and 6" in width) on the Battlefield more than 1" away from all enemy units and with its center within 12" of the bearer. All friendly models even partially within this Dark Forest gain a +1 modifier to their casting rolls for Augment spells, Hex spells, and Totems (this overrides the normal restriction of not adding casting modifiers to Bound Spells).
Arcane Items
MagicBanner
Banner of the Wild Herd
max 1 per ArmyOne use only. May be activated at the start of any Round of Combat. For the duration of this Round of Combat all Wildhorns in the bearer’s unit gain +1 Strength.
Banner enchantement
Rending Banner
max 1 per ArmyAll non-character models in the bearer’s unit gain Armour Piercing (1).
Stalker's Standard
max 1 per ArmyThe bearer’s unit gains Strider and Swiftstride.
Aether Icon
max 1 per ArmyThe bearer can make Dispel Attempts as if it was a Wizard Master.
Banner of Speed
max 1 per ArmyThe bearer's unit gains +1 Movement.
Flaming Standard
max 1 per ArmyThe bearer's unit automatically passes all Panic Tests.
Banner of Discipline
max 1 per ArmyThe bearer's unit automatically passes all Panic Tests.
War Standard
max 1 per ArmyThe bearer's unit adds +1 to the Combat Score of any combat they are involved in.
Icon of the Relentless Company
max 1 per ArmyOne use only. Activate at the start of any of your Remaining Moves sub-phases. Infantry models in the bearer's unit can triple its Movement when Marching instead of doubling it this turn. This March Move cannot be longer than 15" and cannot be used in Game Turn 1 if the unit has used Vanguard or Scout.
Gleaming Icon
max 1 per ArmyOne use only. Must be activated the first time the bearer's unit fails a Leadership Test. The unit may reroll the failed test.
Army Organisation
Characters
(40% Max)
Terrors of the Wild
(40% Max)
Ambush Predators (Units with the Ambush special rule)
(40% Max)
Special
(No Limit)
Core
(20% Least)
Beast Lord
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Beast Lord | 5 | 6 | 4 | 5 | 5 | 3 | 5 | 4 | 9 | Infantry |
Destrier Bretonnien | 8 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 | Monstrous Beast |
Beast Chieftain
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Beast Chieftain | 5 | 5 | 4 | 4 | 5 | 3 | 4 | 3 | 8 | Infantry |
Centaur Chieftain
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Centaur Chieftain | 8 | 5 | 4 | 5 | 5 | 3 | 4 | 4 | 8 | War Beast |
Destrier Bretonnien | 8 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 | Monstrous Beast |
Minotaur Chieftain
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Minotaur Chieftain | 6 | 5 | 4 | 5 | 5 | 4 | 4 | 4 | 8 | Monstrous Infantry |
Soothsayer
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Soothsayer | 5 | 4 | 4 | 3 | 5 | 3 | 3 | 1 | 8 | Infantry |
Minotaur Warlord
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Minotaur Warlord | 6 | 6 | 4 | 6 | 5 | 5 | 5 | 5 | 8 | Monstrous Infantry |
Mount Razortusk Chariot
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Chariot | - | - | - | 5 | 5 | 5 | - | - | - | Chariot |
Crew(1) | - | 4 | 3 | 3 | - | - | 3 | 1 | 7 | |
Razortusk(1) | 7 | 3 | - | 5 | - | - | 2 | 4 | 6 |
Model Rules
Chariot
Crew(1)
Razortusk(1)
Mount Raiding Chariot
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Chariot | - | - | - | 5 | 4 | 4 | - | - | - | Chariot |
Crew(1) | - | 4 | 3 | 3 | - | - | 3 | 1 | 7 | |
War Hog(2) | 7 | 3 | - | 4 | - | - | 2 | 1 | 3 |
Mongrel Herd
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Mongrel Herd | 5 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 6 | Infantry |
Mongrel Raiders
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Mongrel Raiders | 5 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 6 | Infantry |
Wildhorn Herd
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Wildhorn Herd | 5 | 4 | 3 | 3 | 4 | 1 | 3 | 1 | 7 | Infantry |
Briar Beast
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Briar Beast | 3D6 | 3 | - | 4 | 5 | 3 | 2 | D6+1 | 10 | Monstrous Beast |
Centaurs
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Centaurs | 8 | 4 | 3 | 4 | 4 | 1 | 3 | 2 | 7 | War Beast |
Feral Hounds
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Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Feral Hounds | 7 | 4 | - | 3 | 3 | 1 | 3 | 1 | 5 | War Beast |
Gargoyles
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Gargoyles | 5(10) | 4 | - | 3 | 4 | 1 | 3 | 2 | 7 | Infantry |
Longhorn Herd
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Longhorn Herd | 5 | 4 | 3 | 4 | 4 | 1 | 3 | 1 | 8 | Infantry |
Minotaurs
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Minotaurs | 6 | 4 | 3 | 5 | 4 | 3 | 3 | 3 | 7 | Monstrous Infantry |
Raiding Chariot
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Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
War Hog (2) | 7 | 3 | - | 4 | - | - | 2 | 1 | 3 | Chariot |
Longhorn Crew (1) | - | 4 | 3 | 4 | - | - | 3 | 1 | 8 | |
Wildhorn Crew (1) | - | 4 | 3 | 3 | - | - | 3 | 1 | 7 | |
Chariot | - | - | - | 5 | 4 | 4 | - | - | - |
Beast Herds Model Rules
Model Rules
Razortusk Chariot
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Razortusk (1) | 7 | 3 | - | 4 | - | - | 2 | 1 | 3 | Chariot |
Longhorn Crew (1) | - | 4 | 3 | 4 | - | - | 3 | 1 | 8 | |
Wildhorn Crew (1) | - | 4 | 3 | 3 | - | - | 3 | 1 | 7 | |
Chariot | - | - | - | 5 | 4 | 4 | - | - | - |
Beast Herds Model Rules
Model Rules
Razortusk (1)
Longhorn Crew (1)
Wildhorn Crew (1)
Chariot
Razortusk Herd
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Razortusk Herd | 7 | 3 | - | 5 | 5 | 3 | 2 | 4 | 6 | Monstrous Beast |
Beast Giant
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Beast Giant | 6 | 3 | - | 6 | 5 | 6 | 3 | * | 10 | Monster |
Cyclops
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Cyclops | 7 | 2 | 3 | 6 | 5 | 6 | 3 | 5 | 8 | Monster |
Gortach
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Gortach | 7 | 4 | - | 6 | 6 | 6 | 3 | 6 | 9 | Monster |
Jabberwock
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Jabberwock | 8(8) | 4 | 2 | 5 | 5 | 5 | 3 | 4 | 8 | Monster |