| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8++ | Hex
                      Missile
                      Damage Range 24" | Instant | ||
The target suffers D3+1 hits with Metalshifting.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 6+ [9+]+ | Augment Range 24" | One Turn | ||
The target gains +1[+2] to its Armour Save.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 7++ | Hex
                      Missile
                      Damage Range 24" | Instant | ||
The target suffers D3+3 hits with Strength X, Armour Penetration 4, Flaming Attacks, and Magical Attacks, where X is equal to the target’s Armour.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 7+ [10+]+ | Hex
                      Missile
                      Damage Range 18" [36"] | Permanent | ||
The target suffers one hit with Strength 6, Armour Piercing (6), 8+ Multiple Wounds (D3), and Penetrating.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8+ [11+]+ | Hex Range 24" [48"] | Instant | ||
The target suffers -1 to its Armour Save.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 9+ [12+]+ | Hex Range 24" [48"] | One Turn | ||
The target's attacks cannot receive Strength bonuses from its Close Combat Weapons. Mundane Shooting Weapons wielded by the target unit suffer -1 Strength. Note that this spell only affects a model’s equipment and its Strength, not any special rules.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 10++ | Augment Range 18" | One Turn | ||
The target gains Magical Attacks, Flaming Attacks, and Armour Piercing (+1).
| Casting | Type | Duration | ||
|---|---|---|---|---|
| + | Hex Range 18" | One Turn | ||
The target gains Flammable against Close Combat Attacks and Spells.