Casting | Type | Duration | ||
---|---|---|---|---|
6+ [8+] |
Augment
Range 18" |
One Turn |
The target gains +1 Strength [Toughness].
Casting | Type | Duration | ||
---|---|---|---|---|
5+ [8+] |
Hex
Missile
Damage
Range 24" [48"] |
Permanent |
Immediately after successfully casting this spell the target suffers 5D6 Strength 1 hits. If one or more unsaved Wounds are caused, the target suffers -1 Ballistic Skill. This spell is immediately ended when the target performs an Advance, March or Charge Move.
Casting | Type | Duration | ||
---|---|---|---|---|
5+ [9+] |
Universal
Range 6" [18"] |
One Turn |
The target gains Frenzy.
Casting | Type | Duration | ||
---|---|---|---|---|
5+ [9+] |
Augment
Range 18" [12"Aura] |
Instant |
The target performs a 2D6" Magical Move straight forward (it cannot move backwards, sidestep, Reform, Pivot or Wheel during this move), but it can choose to not move at all or to move less than the full distance. [When more than one unit is affected, roll distance and move the unit before rolling distance for the next unit.]
Casting | Type | Duration | ||
---|---|---|---|---|
6+ [9+] |
Augment
Range 18" [12"Aura] |
One Turn |
All to-wound rolls against the target from Shooting Attacks suffer a -1 modifier.
Casting | Type | Duration | ||
---|---|---|---|---|
9+ [12+] |
Hex
Range 18" [36"] |
One Turn |
The target suffers a -1 modifier to hit, and treats all Terrain (including Open Terrain) as Dangerous Terrain (2).
Casting | Type | Duration | ||
---|---|---|---|---|
11+ [14+] |
Ground
Range 96" |
Instant |
Summon a Totemic Beast (statline below). It must be placed within 1"[10"] of the Board Edge. (Totemic Beast (for Totemic Summon) M: 3D6, WS: 3, BS: -, S: 5, T:5, W:3, I:3, A:4, Ld: 7, Monstrous Beast Base size 40x40mm, Special Rules: Random Movement (3D6), Immune to Psychology, Breath Weapon (Strength 3))
Casting | Type | Duration | ||
---|---|---|---|---|
Range Caster |
One Turn |
Close Combat Attacks against the target cannot wound on better than 5+.