As soon as a Flamespyre Phoenix loses its last Wound (including unsaved Wounds that killed the monster as a result of Heroic Killing Blow or Multiple Wounds), remove the model and place a Phoenix Reborn counter to mark the centre of the death spot. If your army contains several Flamespyre Phoenixes, you will need to place a Phoenix Reborn counter for each one that is slain.
At the end of the turn roll a D6 for each Phoenix Reborn counter and consult the Phoenix Reborn Table.
If a Flamespyre Phoenix has a rider when it loses its last Wound, both monster and rider are removed and replaced with a Phoenix Reborn counter as described above. However, add +1 when rolling on the Phoenix Reborn table for a Flamespyre Phoenix that had a rider when it was removed.
If the result is Dead Embers, both monster and rider are slain, never to return. However, if the result is Rise from the Ashes, the character returns to life with its starting number of Wounds, riding atop the reborn Flamespyre Phoenix.
At the end of the game, remove all Phoenix Reborn counters from the board – these Flamespyre Phoenixes and any riders they had count as casualties.