The model gains Great Weapon, Halberd, and Tooth and Claw, as well as Exclusive (Caiman Elders) and Weapon Master.
While using a Melee Weapon without a Weapon Enchantment, add the following rules:
• Great Weapon: +2 Att, +1 to wound with attacks made by the weapon.
• Halberd: +2 Att, Distracting (1).
• Tooth and Claw: +3 Att.