Sciamanesimo

Sciamanesimo

(1) Risvegliare la bestia


Casting Type Duration
5+ [7+]+ Benedizione
Range 18"
Un Turno

The target gains +1 Strength and +1 Armour Penetration [+1 Resilience].

(2) Sciame di insetti


Casting Type Duration
5+ [8+]+ Maledizione Proiettile Danni
Range 24" [48"]
Permanente

Immediately after successfully casting this spell, the target suffers 5D6 hits with Strength 1, Armour Penetration 0, and Magical Attacks. If one or more unsaved wounds are caused, the target suffers -1 to hit with its Shooting Attacks. This spell is immediately ended when the target performs an Advance, March, Charge, Failed Charge, or Pursuit Move.

(3) Furore selvaggio


Casting Type Duration
5+ [8+]+ Universale
Range 12" [24"]
Un Turno

The target gains Frenzy and Battle Focus.

(4) Ululato agghiacciante


Casting Type Duration
6+ [10+]+ Maledizione
Range 36"
Un Turno

All units within 6" [12"] of the target when the spell is cast suffer a -1 to-wound modifier on their Shooting [Ranged] Attacks [including effects of spells cast while affected by spell effets].

(5) Invocazione totemica


Casting Type Duration
10+ [12+]+ Suolo
Range 96"
Istantaneo

Summon a Totemic Beast (profile below). It must be placed within 1" [10"] of the Board Edge.


Totemic Beast (for Totemic Summon)
single model
Size Large
Type Beast
Base 40x40 mm
Global Adv Mar Dis Model Rules
3D6″ - 7 Fearless, Random Movement (3D6″)
Defensive HP Def Res Arm
3 3 5 -
Offensive Att Off Str AP Agi
4 3 5 2 3 Breath Attack (Str 3, AP 0)

(6) Spezzare lo spirito


Casting Type Duration
9+ [11+]+ Maledizione
Range 18" [36"]
Un Turno

The target suffers a -1 to-hit modifier, and treats all Terrain (including Open Terrain) as Dangerous Terrain (2).

(A) Scarificazione


Casting Type Duration
+
Range Caster
Un Turno

Melee Attacks against the target can never wound on better than 5+.