Pyromancy

Pyromancy

(1) Fireball


Casting Type Duration
6+ Maledizione Proiettile Danni Replicabile
Range 36"
Un Turno

The target suffers 2D3+1 hits with Str 4, AP 0, Flaming Attacks, Magical Attacks.

(2) Flaming Swords


Casting Type Duration
8+ Benedizione
Range 18"
Un Turno

The target gains +1 to wound, Flaming Attacks (Melee Melee \meleeandshooting{} Shooting Shooting), Magical Attacks (Melee Melee \meleeandshooting{} Shooting Shooting).

(3) Dragon's Roar


Casting Type Duration
9+ Benedizione
Range 18"
Un Turno

A single model part in the targetChoose a single model part in the target unit when casting the spell. This model part gains Breath Attack (Str 4, AP 0, Flaming Attacks, Magical Attacks) and Grind Attack (2D6 hit(s), Str 4, AP 0, Flaming Attacks, Magical Attacks).

(4) Pyroclastic Flow


Casting Type Duration
9+ Maledizione Proiettile Danni
Range 24"
Un Turno

The target suffers 5D3 hits with Str 4, AP 0, Flaming Attacks, Magical Attacks.

(5) Pillars of Fire


Casting Type Duration
11+ Benedizione
Range 18"
Un Turno

Standard Melee Attacks from Rank-and-File models in the target hit automatically, have their Str always set to 4, and AP always set to 0, and gain Flaming Attacks, Magical Attacks.

(6) Cage of Embers


Casting Type Duration
10+ Maledizione
Range 36"
Un Turno

The target gains Weakness (Flaming Attacks).

Immediately when the spell is cast, it suffers 2D3 hits with Str 4, AP 0, and Magical Attacks.

In addition, whenever the target moves (see Definition and Terminolog Chapter), it suffers 2D3 hits with Str 4, AP 0, Flaming Attacks, Magical Attacks.