Hobgoblins (Revision-1)

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Racial Trait Spell

getto Gamma Tipo Durata Effetto
Spirits' Voice The target unit may re-roll failed rolls To Hit and failed LD tests until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 7+/10+ 24"/12" Instant
The target unit may re-roll failed rolls To Hit and failed LD tests until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Spirit Wisdom Whenever the caster rolls any double while successfully casting a spell, he gains knowledge of one additional random spell from the Lore of Spirits for the duration of the Magic phase.
Mf - Instant
Whenever the caster rolls any double while successfully casting a spell, he gains knowledge of one additional random spell from the Lore of Spirits for the duration of the Magic phase.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Spirit Staff The target unit gains +1 S, Killing Blow and Magical Attacks until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 8+/16+ 24"/12" Instant
The target unit gains +1 S, Killing Blow and Magical Attacks until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Spirit Shield The target unit gains Ward save (5+) and may re-roll failed armour saves until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.
Mf 11+/22+ 24"/12" Instant
The target unit gains Ward save (5+) and may re-roll failed armour saves until the start of the caster's next Magic phase. Boosted version affects all friendly units within range.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Power of the Wind Remains in play. Power of the Wind uses the small/large round template. Once the template is placed, roll 3D6 to determine how many inches the template moves. Any model touched by the template must pass a S test or suffer a S 4 hit with no armour save allowed. In subsequent turns, roll the scatter dice to determine the direction the cyclone moves.
Mf 9+/16+ Instant
Remains in play. Power of the Wind uses the small/large round template. Once the template is placed, roll 3D6 to determine how many inches the template moves. Any model touched by the template must pass a S test or suffer a S 4 hit with no armour save allowed. In subsequent turns, roll the scatter dice to determine the direction the cyclone moves.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Message of Doom Until the start of the caster’s next magic phase, the target unit must test for Fear against all enemies and suffer -1 to their LD.
Mf 6+/9+ 24"/48" Instant
Until the start of the caster’s next magic phase, the target unit must test for Fear against all enemies and suffer -1 to their LD.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Fire of Vengeance Causes 2D6 S 4 hits with Flaming Attacks.
Mf 8+/11+ 24"/36" Instant
Causes 2D6 S 4 hits with Flaming Attacks.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Blades of Begtsethulu Affects all enemy units within range. For each complete rank the units have, they suffer D6 close combat Attacks made with WS 4 and S 4, distributed as shooting attacks.
Mf 15+/22+ 12"/18" Instant
Affects all enemy units within range. For each complete rank the units have, they suffer D6 close combat Attacks made with WS 4 and S 4, distributed as shooting attacks.

Army Organisation

Lords

Lords

Heroes

Heroes

Core

Core

Special

Special

Rare

Rare

Lords
Lords Heroes

Khan

80pti
mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Khan
Khan:

Options

free
6 pts
3 pts
8 pts
3 pts
18 pts
45 pts
3 pts
free
Lords

Mount Dire Wolf

mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi

Options

Lords

Mount Hobhound

mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi

Options

Lords

Mount Crew

mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi

Options

Lords

Mount Cherbi

mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi

Options

Lords

Mount Keshig

mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi

Options

Lords

Hobgobla Khan, The Scourge of the Steppes

250pti
mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Hobgobla Khan
Hobgobla Khan:

Options

18 pts

Mount options

Select at most one mount option Max 1 entry
Select at least one mount option Min 0 entry
45 pts
Lords Heroes

Special Characters

mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Ghazak Khan
Warghan
Hobgobla Khan
Ghazak Khan:
Warghan:
Hobgobla Khan:

Options

250 pts
250 pts
Heroes
Heroes

Mount General

mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa

apparecchiature

Options

Heroes

Chieftain

45 pti mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Chieftain 4 5 5 4 4 2 4 3 7

Options

free
4 pts
2 pts
6 pts
2 pts
25 pts
free
2 pts
free
Core
Core

Hobgoblin Warriors

mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Hobgoblin Warrior 4 3 3 3 3 1 2 1 6
Hobyar 4 3 3 3 3 1 2 2 6

Command group options

10 pts
10 pts
10 pts

Options

Core

Hobgoblin Archers

mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Hobgoblin Archer 4 3 3 3 3 1 2 1 6
Sharp Eye 4 3 4 3 3 1 2 1 6

Options

Command group options

10 pts
10 pts
10 pts
Core

Kharash

mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Kharash 4 2 2 3 3 1 3 1 3
Slavedriver 4 3 3 3 3 1 2 2 6

apparecchiature

Command group options

free

Options

Special
Special

Spear Chukka

35 pti mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Spear Chukka - - - - 7 3 - - -

Options

Rare
Rare

Rokkit Launcha

95 pti mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Rokkit Launcha - - - - 7 3 - - -

Options