Amazons (Revision-21)

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Racial Trait Spell

getto Gamma Tipo Durata Effetto
Embrace of the Serpent Remains in Play. All models in the unit take a S 3 hit. For every turn (friend and foe) the spell is
active, all models in the unit suffer another Hit each at the end of the Magic phase, with the S of the Attack increasing by 1 every turn.
Mf 10+/13+ 18"/36" Instant
Remains in Play. All models in the unit take a S 3 hit. For every turn (friend and foe) the spell is
active, all models in the unit suffer another Hit each at the end of the Magic phase, with the S of the Attack increasing by 1 every turn.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Wall of Thorns Is cast on the Wizard and any unit they are with. Until the start of the caster’s next Magic phase, the Wizard and their unit counts as fighting behind a defended obstacle, and any enemy models in base contact that charges them must take a Dangerous Terrain test. Boosted version covers all friendly units within range.
Mf 7+/14+ 0"/6" Instant
Is cast on the Wizard and any unit they are with. Until the start of the caster’s next Magic phase, the Wizard and their unit counts as fighting behind a defended obstacle, and any enemy models in base contact that charges them must take a Dangerous Terrain test. Boosted version covers all friendly units within range.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Wendala's Maelstrom Targets the Wizard and any unit they are with. Until the start of the caster’s next Magic phase, all enemy missile attacks targeting them suffer a -1 To Hit penalty. Boosted version targets all friendly units within range.
Mf 6+/12+ 0"/6" Instant
Targets the Wizard and any unit they are with. Until the start of the caster’s next Magic phase, all enemy missile attacks targeting them suffer a -1 To Hit penalty. Boosted version targets all friendly units within range.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
The Living Jungle Causes 5D6 S 2 hits.
Mf 8+/11+ 18"/36" Instant
Causes 5D6 S 2 hits.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Singing Wind The Wizard makes a Breath Weapon Attack. This may be cast in close combat, following the normal rules for Breath Weapons. All models Hit suffer a Strength 4/5 Hit.
Mf 5+/8+ Instant
The Wizard makes a Breath Weapon Attack. This may be cast in close combat, following the normal rules for Breath Weapons. All models Hit suffer a Strength 4/5 Hit.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Spirit Walk Whenever a spell from the Lore of the Serpent is successfully cast on a friendly unit, it gains +D6 to their M and does not need to take any tests for Dangerous Terrain until the start of the caster's next magic phase.
Mf - Instant
Whenever a spell from the Lore of the Serpent is successfully cast on a friendly unit, it gains +D6 to their M and does not need to take any tests for Dangerous Terrain until the start of the caster's next magic phase.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Siren's Dream Affects all enemy units within range. Until the start of the caster’s next turn, these units suffer -1 to their A, S, and M value, down to a minimum of 1.
Mf 12+/24+ 12"/24" Instant
Affects all enemy units within range. Until the start of the caster’s next turn, these units suffer -1 to their A, S, and M value, down to a minimum of 1.

Racial Trait Spell

getto Gamma Tipo Durata Effetto
Serpent's Strength Targets all units within 6" of the Wizard. The unit gains +1 S until the start of the caster’s next Magic phase.
Mf 6+/12+ 6"/12" Instant
Targets all units within 6" of the Wizard. The unit gains +1 S until the start of the caster’s next Magic phase.

Army Organisation

Lords

Lords

Heroes

Heroes

Core

Core

Special

Special

Rare

Rare

Lords
Lords Heroes

Matriarch

90pti
mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Matriarch
Matriarch:

Options

6 pts
3 pts
free
3 pts
3 pts
30 pts
15 pts
15 pts
5 pts

Mount options

Select at least one mount option Min 0 entry
Select at most one mount option Max 1 entry
20 pts
30 pts
22 pts
45 pts
Lords Heroes

Serpent Priestess

215pti
mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi
Serpent Priestess
Serpent Priestess:

Options

free
10 pts
20 pts
30 pts
22 pts
45 pts
35 pts
free
10 pts
10 pts
Lords

Mount Jaguar

mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi

Options

Lords

Mount Culchan

mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi

Options

Lords

Mount Cold One

mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi

Options

Lords

Mount Terradon

mod. singolo
Taglia:Standard
Tipo:Fanteria
Base:20x20
Globali Ava Mar Dis Regole del modello
" "
Difensive Vit Dif Res Arm
Offensive Att Off For Pen Agi

Options

Heroes
Heroes

Mount General

mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa

apparecchiature

Options

Heroes

Priestess

85 pti mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Priestess 4 4 4 4 3 2 4 1 8

Options

free
5 pts
14 pts
20 pts
16 pts
30 pts
35 pts
free
5 pts
5 pts
Heroes

Mistress

50 pti mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Mistress 4 5 5 4 4 2 5 3 8

Options

4 pts
2 pts
free
2 pts
2 pts
20 pts
10 pts
10 pts
5 pts
25 pts
free

Mount options

Select at least one mount option Min 0 entry
Select at most one mount option Max 1 entry
14 pts
20 pts
16 pts
30 pts
Heroes

Special Characters

mod. singolo
Truppe M WS BS S T W io UN Ld Tipo di truppa
Azura 4 6 5 4 4 2 6 3 9
Melandra 4 5 5 4 4 2 6 3 8
Pentheselia 4 6 5 4 4 2 6 3 8
Lysippe 4 5 5 4 4 2 5 3 8
Blackfang 8 3 - 4 3 1 4 2 7

Options

190 pts
105 pts
150 pts
125 pts
Core
Special
Rare