- Livre d'Armées
- Feuille de résumé de l'armée
- Correspondance des traductions avec la VO
- Cartes de magie de l'armée
Kislev (Revision-20)
Enchantement de Bannière
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Unyielding Ursun | The Priest and his unit is Stubborn until the start of the next friendly magic phase. | ||||
Mf | 3+ | Instant | |||
The Priest and his unit is Stubborn until the start of the next friendly magic phase. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Winter's Sleep | All enemy units in base contact with the Priest suffer -1 to their WS and I, and an additional -1 for each turn that this spell lasts (Minimum of 1). Remains in Play. | ||||
Mf | 3+ | Instant | |||
All enemy units in base contact with the Priest suffer -1 to their WS and I, and an additional -1 for each turn that this spell lasts (Minimum of 1). Remains in Play. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Ursine Strength | The Priest and his unit may re-roll failed rolls To Wound in close combat until the start of the next friendly magic phase. | ||||
Mf | 3+ | Instant | |||
The Priest and his unit may re-roll failed rolls To Wound in close combat until the start of the next friendly magic phase. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Form of the Frostfiend | Remains in play. May be cast on the wizard herself as long as she is on foot. While active, she gains Fly and Terror, +2 S, +2 T and +3 A. The effects of all magic items are ignored for the duration of this spell, as they are transmogrified along with the caster. While in this form, she follows all the rules for Monstrous Beasts. | ||||
Mf | 6+ | Instant | |||
Remains in play. May be cast on the wizard herself as long as she is on foot. While active, she gains Fly and Terror, +2 S, +2 T and +3 A. The effects of all magic items are ignored for the duration of this spell, as they are transmogrified along with the caster. While in this form, she follows all the rules for Monstrous Beasts. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Freezing Blast | Until the start of the caster’s next turn, the target counts as moving through Dangerous Terrain, regardless of they move or not. If the unit is standing in a water feature at the time, they are frozen solid and cannot move for the rest of the game unless they have – or are attacked by – Flaming Attacks. | ||||
Mf | 7+ | 24" | Instant | ||
Until the start of the caster’s next turn, the target counts as moving through Dangerous Terrain, regardless of they move or not. If the unit is standing in a water feature at the time, they are frozen solid and cannot move for the rest of the game unless they have – or are attacked by – Flaming Attacks. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Ice Armour | The unit adds +2 to their armour saves until the beginning of the next caster’s Magic phase. However, it has no effect against Flaming Attacks. Boosted version affects all friendly units within range. | ||||
Mf | 6+/12+ | 12"/12" | Instant | ||
The unit adds +2 to their armour saves until the beginning of the next caster’s Magic phase. However, it has no effect against Flaming Attacks. Boosted version affects all friendly units within range. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Invocation of the Ice Storm | The caster nominates a point on the battlefield. Roll an Artillery dice and double the result - this is the distance in inches (measured from the nominated point) that the Ice Storm affects. If a Misfire is rolled, it affects the entire battlefield. Until the start of the caster's next magic phase, all units caught in the Ice Storm suffer -2 to hit with missile weapons, and units that do not fire using BS can only fire by rolling a 4+ on a D6. In addition, all units inside the radius of the Ice Storm suffer 2D6 S 2 hits. | ||||
Mf | 15+ | 24" | Instant | ||
The caster nominates a point on the battlefield. Roll an Artillery dice and double the result - this is the distance in inches (measured from the nominated point) that the Ice Storm affects. If a Misfire is rolled, it affects the entire battlefield. Until the start of the caster's next magic phase, all units caught in the Ice Storm suffer -2 to hit with missile weapons, and units that do not fire using BS can only fire by rolling a 4+ on a D6. In addition, all units inside the radius of the Ice Storm suffer 2D6 S 2 hits. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Gift of the Winter Wind | The targeted unit must pass a LD test using 3D6 and using the two highest dice. If failed, each model in the unit must take a S test or be removed as a casualty, with no saves allowed. | ||||
Mf | 13+/16+ | 18"/36" | Instant | ||
The targeted unit must pass a LD test using 3D6 and using the two highest dice. If failed, each model in the unit must take a S test or be removed as a casualty, with no saves allowed. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Midwinter's Kiss | Place the Flame template with the point touching the base of the caster. Models touched by the template takes a S 5 hit which Ignores Armour saves. The spell can be cast in close combat as well, in which case it causes 2D6 hits. | ||||
Mf | 10+ | Instant | |||
Place the Flame template with the point touching the base of the caster. Models touched by the template takes a S 5 hit which Ignores Armour saves. The spell can be cast in close combat as well, in which case it causes 2D6 hits. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Numbing Cold | If a spell from the Lore of Ice is successfully cast on an enemy unit, that unit suffers -1 to their WS and BS until the start of the casters next Magic phase. | ||||
Mf | - | Instant | |||
If a spell from the Lore of Ice is successfully cast on an enemy unit, that unit suffers -1 to their WS and BS until the start of the casters next Magic phase. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Shardstorm | Causes 2D6 S 3/4 hits. | ||||
Mf | 7+/12+ | 24"/36" | Instant | ||
Causes 2D6 S 3/4 hits. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Curse | If a spell from the Lore of the Hags is successfully cast on an enemy unit, that unit must re-roll 6’s when rolling to Hit until the start of the casters next Magic phase. | ||||
Mf | - | Instant | |||
If a spell from the Lore of the Hags is successfully cast on an enemy unit, that unit must re-roll 6’s when rolling to Hit until the start of the casters next Magic phase. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Curse of Misfortune | The target fails all Dangerous Terrain tests on a 1-2 instead of just 1, suffer -1 to Hit in close combat and with missile weapons, and in the case of Characters, no unit may use their LD. | ||||
Mf | 9+/18+ | 18"/36" | Instant | ||
The target fails all Dangerous Terrain tests on a 1-2 instead of just 1, suffer -1 to Hit in close combat and with missile weapons, and in the case of Characters, no unit may use their LD. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Fortune Told | May be cast on the wizard herself. Until the start of the caster’s next magic phase, all models in the same unit as the Hag may re-roll failed rolls To Hit in close combat and with missile weapons and gain Ward save (6+). | ||||
Mf | 5+ | Instant | |||
May be cast on the wizard herself. Until the start of the caster’s next magic phase, all models in the same unit as the Hag may re-roll failed rolls To Hit in close combat and with missile weapons and gain Ward save (6+). |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Form of the Ancient Widow | Remains in play. May be cast on the wizard herself. While active, she gains Terror and Armour Piercing (1), +3 S, +2 T and +3 A. The effects of all magic items are ignored for the duration of this spell. While in this form, she follows all the rules for Monstrous Beasts. | ||||
Mf | 6+ | Instant | |||
Remains in play. May be cast on the wizard herself. While active, she gains Terror and Armour Piercing (1), +3 S, +2 T and +3 A. The effects of all magic items are ignored for the duration of this spell. While in this form, she follows all the rules for Monstrous Beasts. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Summon Spirits | Causes 3D6 Strength 2/3 Armour Piercing (1) hits. | ||||
Mf | 7+/13+ | 24"/36" | Instant | ||
Causes 3D6 Strength 2/3 Armour Piercing (1) hits. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Cursed Pledge | You may force the unit to do one of the following; make a normal move (including marching and reforming), or shoot with their missile weapons at a friendly target. If the unit refuses do to either of these things, each model in it suffers a S 4 hit. | ||||
Mf | 9+/12+ | 24"/48" | Instant | ||
You may force the unit to do one of the following; make a normal move (including marching and reforming), or shoot with their missile weapons at a friendly target. If the unit refuses do to either of these things, each model in it suffers a S 4 hit. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Curse of Sickness | Place the small/large template anywhere within range – it scatters D6"/2D6". Models touched by the template must take a T test or suffer one wound, which Ignores Armour saves. | ||||
Mf | 11+/14+ | 18"/18" | Instant | ||
Place the small/large template anywhere within range – it scatters D6"/2D6". Models touched by the template must take a T test or suffer one wound, which Ignores Armour saves. |
Sort héréditaire
lancement | Portée | Type | Durée | Effet | |
---|---|---|---|---|---|
Hag's Curse | Remains in play. The first turn this spell is active, the target unit suffer -1 to their WS, BS and I, the second they suffer –1 to their S and T, the third -2 to their M and LD. On the fourth turn, they may not attack or move voluntarily for the rest of the game. Each effect is permanent even after the spell has been dispelled, and any further times the spell is cast it starts off where it was when dispelled. | ||||
Mf | 12+/15+ | 18"/36" | Instant | ||
Remains in play. The first turn this spell is active, the target unit suffer -1 to their WS, BS and I, the second they suffer –1 to their S and T, the third -2 to their M and LD. On the fourth turn, they may not attack or move voluntarily for the rest of the game. Each effect is permanent even after the spell has been dispelled, and any further times the spell is cast it starts off where it was when dispelled. |
Army Organisation
Lords
Heroes
Core
Special
Rare
Lords
Boyar
125pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
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" | " |
Défensif | PV | Déf | Rés | Arm | ||
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Offensif | Att | Off | Fo | PA | Agi | |
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Boyar |
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Boyar:
Ice Witch
150pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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Ice Witch |
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Ice Witch:
Hag Mother
150pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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Hag Mother |
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Hag Mother:
High Priest of Ursun
100pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
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" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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High Priest |
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High Priest:
Monture Bear
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
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" | " |
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Défensif | PV | Déf | Rés | Arm | ||
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Offensif | Att | Off | Fo | PA | Agi |
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Monture Great Bear
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
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" | " |
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Défensif | PV | Déf | Rés | Arm | ||
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Offensif | Att | Off | Fo | PA | Agi |
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Monture Crew
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
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" | " |
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Défensif | PV | Déf | Rés | Arm | ||
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Offensif | Att | Off | Fo | PA | Agi |
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Monture Bear Tamer
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
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Défensif | PV | Déf | Rés | Arm | ||
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Offensif | Att | Off | Fo | PA | Agi |
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Monture Gryphon Legionnaire
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
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Défensif | PV | Déf | Rés | Arm | ||
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Offensif | Att | Off | Fo | PA | Agi |
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Tzarina Katarin
400pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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Tzarina Katarin |
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Tzarina Katarin:
Stepan Rasin
100pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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Stepan Rasin |
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Stepan Rasin:
Tordimir Lubovasyn
195pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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Tordimir |
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Seraphima |
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Tordimir:
Seraphima:
Ilja of Murova
125pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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Ilja of Murova |
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Ilja of Murova:
Tzar Saltan
195pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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Saltan |
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Saltan:
Miska the Slaughterer
350pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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Miska |
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Miska:
Boris Ursus
350pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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Boris Ursus |
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Urskin |
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Boris Ursus:
Urskin:
Igor the Terrible
275pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
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Igor |
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Igor:
Baba Yaga
280pts
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
---|---|---|---|---|---|---|
Baba Yaga |
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Hut |
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Baba Yaga:
Hut:
Special Characters
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
- Beloved of Kislev
- Bitter Hatred
- Course rapide
- Peur
- Inflammable
- Frénésie
- Fury of Ursun
- Hag
- Haine
- Hates Chaos
- Immunisé (Psycologie)
- Impact Hits (1)
- Impact Hits (D6)
- Indémoralisable
- Kin of the Bear God
- Loremaster (Lore of Ice)
- Mark of the Bear God
- Natural Armour (5+)
- Protectors of the Khan-queen
- Stomp
- Tenace
- Terreur
- Tyrant
Défensif | PV | Déf | Rés | Arm | ||
---|---|---|---|---|---|---|
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Offensif | Att | Off | Fo | PA | Agi | |
---|---|---|---|---|---|---|
Tzarina Katarin |
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Saltan |
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Miska |
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Boris Ursus |
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Urskin |
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Igor |
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Baba Yaga |
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Hut |
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Tzarina Katarin:
Saltan:
Miska:
Boris Ursus:
Urskin:
Igor:
Baba Yaga:
Hut:
Monture Rotamaster
Figurine seule
Taille:Standard
Type:Infanterie
Socle:20x20
Global | MS | MF | Dis | Règle de Figurine | ||
---|---|---|---|---|---|---|
" | " |
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Défensif | PV | Déf | Rés | Arm | ||
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Offensif | Att | Off | Fo | PA | Agi |
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Heroes
Monture General
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
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Ice Maiden
65 pts
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Ice Maiden | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 1 | 7 |
Hag Witch
55 pts
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Hag Witch | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 1 | 7 |
Kislev Ranger
85 pts
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Ranger | 4 | 4 | 6 | 4 | 4 | 2 | 5 | 2 | 8 |
Priest of Ursun
65 pts
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Priest | 4 | 4 | 3 | 4 | 4 | 2 | 4 | 2 | 8 |
Kislev Règles spéciales
Hetman
85 pts
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Hetman | 4 | 5 | 5 | 4 | 4 | 2 | 5 | 3 | 8 |
Règles spéciales
Special Characters
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Stepan Rasin | 4 | 5 | 6 | 4 | 4 | 2 | 6 | 3 | 8 | |
Tordimir | 4 | 6 | 5 | 4 | 4 | 2 | 5 | 3 | 8 | |
Seraphima | 8 | 3 | - | 3 | 3 | 1 | 3 | 1 | 5 | |
Ilja of Murova | 4 | 5 | 6 | 5 | 5 | 2 | 5 | 3 | 8 |
Core
Kossars
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Kossar | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | |
Desyatnik | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 7 |
Gospodar Militia
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Militia | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | |
Sergeant | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 7 |
Hawks of Miska
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Hawks | 2 | 4 | - | 2 | 2 | 5 | 5 | 5 | 5 |
Druzhina
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Druzhina | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | |
Dvor | 4 | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 7 |
Ungol Horse Archers
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Horse Archer | 4 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 | |
Horse Master | 4 | 3 | 5 | 3 | 3 | 1 | 3 | 1 | 7 |
Winged Lancers
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Winged Lancer | 4 | 4 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | |
Rotamaster | 4 | 4 | 3 | 3 | 3 | 1 | 3 | 2 | 8 |
Special
Kreml Guard
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Kreml Guard | 4 | 4 | 3 | 4 | 3 | 1 | 3 | 1 | 8 | |
Guardmaster | 4 | 4 | 3 | 4 | 3 | 1 | 3 | 2 | 8 |
Streltsi
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Streltsi | 4 | 4 | 3 | 3 | 3 | 1 | 3 | 1 | 8 | |
Uryadnik | 4 | 4 | 3 | 3 | 3 | 1 | 3 | 2 | 8 |
Chekist
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Chekist | 4 | 4 | 4 | 3 | 3 | 1 | 3 | 1 | 8 | |
Officer | 4 | 4 | 5 | 3 | 3 | 1 | 3 | 1 | 8 |
Brotherhood of the Bear
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Ranger Templar | 4 | 4 | 3 | 3 | 3 | 1 | 4 | 1 | 8 | |
Preceptor | 4 | 4 | 3 | 3 | 3 | 1 | 4 | 2 | 8 |
Règles spéciales
Sibyrian Hunters
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Hunter | 4 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 7 | |
Hunt Master | 4 | 3 | 5 | 3 | 3 | 1 | 3 | 1 | 7 |
Kvassnics
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Kvassnic | 4 | 3 | 3 | 3 | 4 | 1 | 2 | 1 | 7 |
Rare
Sons of Ursun
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Son of Ursun | 4 | 4 | 3 | 4 | 3 | 1 | 4 | 1 | 8 | |
Essaul | 4 | 4 | 3 | 4 | 3 | 1 | 4 | 2 | 8 |
Règles spéciales
Droyaska
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Droyaska | 4 | 5 | 4 | 3 | 3 | 1 | 5 | 2 | 8 |
War Wagon
150 pts
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
War Wagon | - | - | - | 5 | 5 | 6 | 3 | - | - |
Urugan Cannon
85 pts
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Great Cannon | - | - | - | - | 7 | 3 | - | - | - |
Armoured War Bear
160 pts
Figurine seule
Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
War Bear | 6 | 5 | - | 6 | 5 | 5 | 3 | 5 | 6 |