This weapon can be fired in two ways: 
- As a Cannon Artillery Weapon: 
Range 48", Shots 1, Str 5[10], AP 2[10], Area Attack (5×1), [Multiple Wounds (D3+1, Clipped Wings)].
- As a Volley Gun Artillery Weapon: 
Range 12", Shots 2D6, Str 5, AP 4. 
A Thunder Cannon that only Pivots (and moves no further) during its owner's Movement Phase ignores the to-hit modifier from Moving and Shooting in the next Shooting Phase.