Alchemy

Alchemy

(0) Quicksilver Lash

Casting Type Duration
8+ Hex Missile Damage
Range 24"
Instant

The target suffers D3+1 hits with Metalshifting.

(1) Word of Iron

Casting Type Duration
6+ [9+] Augment
Range 24"
One Turn

The target gains +1[+2] to its Armour Save.

(2) Molten Copper

Casting Type Duration
7+ Hex Missile Damage
Range 24"
Instant

The target suffers D3+3 hits with Strength X, Armour Penetration 4, Flaming Attacks, and Magical Attacks, where X is equal to the target’s Armour.

(3) Silver Spike

Casting Type Duration
7+ [10+] Hex Missile Damage
Range 18" [36"]
Permanent

The target suffers one hit with Strength 6, Armour Piercing (6), 8+ Multiple Wounds (D3), and Penetrating.

(4) Corruption of Tin

Casting Type Duration
8+ [11+] Hex
Range 24" [48"]
Instant

The target suffers -1 to its Armour Save.

(5) Transmutation to Lead

Casting Type Duration
9+ [12+] Hex
Range 24" [48"]
One Turn

The target's attacks cannot receive Strength bonuses from its Close Combat Weapons. Mundane Shooting Weapons wielded by the target unit suffer -1 Strength. Note that this spell only affects a model’s equipment and its Strength, not any special rules.

(6) Glory of Gold

Casting Type Duration
10+ Augment
Range 18"
One Turn

The target gains Magical Attacks, Flaming Attacks, and Armour Piercing (+1).

(A) Alchemical Fire

Casting Type Duration
Hex
Range 18"
One Turn

The target gains Flammable against Close Combat Attacks and Spells.