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Dark Elves (v2024)
Magic Weapons
Executioner’s Axe
max 1 per ArmyA single blow from this huge, black-bladed weapon can cut any opponent in half.
R S AP Special Rules
Executioner’s Axe Combat S -2 Killing Blow, Magical Attacks, Strike Last
Notes: When making a roll To Wound for a hit caused with the Executioner’s Axe, a roll of 2+ is always a success, regardless of the target’s Toughness.
Sword Of Ruin
max 1 per ArmyThe wickedly sharp edge of the Sword of Ruin can cleave through armour as if it were air.
R S AP Special Rules
Sword of Ruin Combat S * Magical Attacks
Notes: No armour, Ward or Regeneration saves are permitted against wounds caused by the Sword of Ruin.
Lifetaker
max 1 per ArmyFinely fashioned from blackest steel, Lifetaker fires bolts dipped in the venom of a Black Dragon.
R S AP Special Rules
Lifetaker 24" 3 -1 Armour Bane (1), Magical Attacks, Multiple Shots (D3+1), Poisoned Attacks
Whip Of Agony
max 1 per ArmyAn heirloom of the feared Beastlords of clan Rakarth, the Whip of Agony inflicts enduring torment upon its victims.
R S AP Special Rules
Whip of Agony Combat S+1 -1 Magical Attacks, Strike First
Notes: High Beastmasters only. Any enemy model that suffers one or more unsaved wounds from the Whip of Agony suffers a -1 modifier to its Toughness characteristic (to a minimum of 1) for the remainder of the game.
Magic Armour
Shield Of Ghrond
max 1 per ArmyThe Daemon-faced Shield of Ghrond consumes the strength of the enemy’s attacks
The Shield of Ghrond is a shield. In addition, all attacks directed against its bearer suffer a -1 modifier to their Strength characteristic.
Blood Armour
max 1 per ArmyWhen anointed with the blood of the foe, this armour becomes ever more endurable.
The Blood Armour is a suit of armour that gives its wearer an armour value of 5+. For each unsaved wound the wearer inflicts, this armour value is improved by 1, to a maximum of 2+.
Talismans
Pendant Of Khaeleth
max 1 per ArmyThe protection offered by this amulet grows to match the power of an enemy’s attack.
The Pendant of Khaeleth gives its bearer a 5+ Ward save against any wounds suffered that were caused by an attack with a Strength of 4 or lower, and a 4+ Ward save against any wounds suffered that were caused by an attack with a Strength of 5 or higher.
Pearl Of Infinite Bleakness
max 1 per ArmySwirled with red and black veins, this magical pearl emits a soul-numbing aura.
The bearer of the Pearl of Infinite Bleakness and any unit they have joined gains the Immune to Psychology special rule.
Enchanted Items
Black Dragon Egg
max 1 per ArmyWhen a Black Dragon egg is eaten, the properties of the Dragon are temporarily passed on.
Single use. During the Command sub-phase of their turn, the bearer of a Black Dragon Egg can consume it. Until the end of that turn, the model has a Toughness characteristic of 6 (which cannot be improved further) and gains noxious breath (see page 18).
Hydra’s Tooth
max 1 per ArmyFangs are taken from the maw of a slain Hydra and crafted into deadly throwing weapons.
A Hydra’s Tooth is a missile weapon with the following profile:
R S AP Special Rules
9" S -3 Magical Attacks, Move & Shoot, Quick Shot
Notes: This weapon can target a specific model within the target unit, such as a champion or a character
The Guiding Eye
max 1 per ArmySet in black iron, this oval ruby grants mystical sight to the wearer.
Single use. The bearer of the Guiding Eye and any unit they have joined may re-roll any failed rolls To Hit made during the Shooting phase.
Arcane Items
Black Staf
max 1 per Army (Wizard only )A Black Staff is the talisman of the High Mistresses of the Convent of Sorceresses.
The bearer of the Black Staff may use it when attempting to cast a spell. If they do so, roll an extra D6 when making the Casting roll and discard the lowest result. However, if a double 1 is rolled on any two of the dice rolled, the spell is miscast.
Focus Familiar
max 1 per Army (Wizard only )The Wizard channels their spells through the eyes of an arcane homunculus.
Single use. The owner of a Focus Familiar may use it when they attempt to cast a spell. Place a marker (such as a Familiar model) completely within 12" of the owner. The range and all effects of the spell are measured from this marker, rather than from the owner. If the spell requires a line of sight, this is determined from the marker (which has a 360° vision arc).
Tome Of Furion
max 1 per Army (Wizard only )Furion of Clar Karond inscribed his knowledge onto sheets of flayed skin.
The bearer of the Tome of Furion knows one more spell (chosen in the usual way) than is normal for their Level of Wizardry.
Banner enchantement
Banner Of Iron Resolve
max 1 per ArmyNo regiment that stands beneath the Banner of Iron Resolve has ever fled from the foe.
A unit carrying the Banner of Iron Resolve gains the Stubborn special rule.
Razor Standard
max 1 per ArmyHung with hundreds of wickedly sharp blades, an air of sharpness radiates outwards from the Razor Standard.
A unit carrying the Razor Standard gains the Armour Bane (2) special rule.
Rampaging Banner
max 1 per ArmyAs a matter of honour, those that fight beneath the Rampaging Banner are always first into the fray.
When a unit carrying the Rampaging Banner declares a charge, it may re-roll its Charge roll.
The Blazing Banner
max 1 per ArmyAn eternal flame flickers about the weapons of those that march beneath the Blazing Banner.
A unit carrying the Blazing Banner gains the Flaming Attacks special rule.
War Banner
max 1 per ArmyA proud banner of great age. Those that march beneath the War Banner fight with grim resolve.
When calculating its combat result, a unit carrying the War Banner may claim an additional bonus of +1 combat result point.
Banner Of Nagarythe
max 1 per ArmyThe personal banner of the Dread-King proclaims his reign over the Elven Kingdoms.
A unit carrying the Banner of Nagarythe gains the Stubborn special rule. In addition, when calculating its combat result, the unit may claim an additional bonus of +1 combat result point.
Standard Of Slaughter
max 1 per ArmyAnointed with the blood of an Ulthuan Elf, this banner exudes a sense of bitter determination.
When calculating its combat result during a turn in which it charged, a unit carrying the Standard of Slaughter may claim an additional bonus of +D3 combat result points.
Banner Of Har Ganeth
max 1 per ArmyUnder the influence of this ancient banner, warriors strike with deadly precision.
A unit carrying the Banner of Har Ganeth improves the Armour Piercing characteristic of its combat weapons by 1.
Cold-Blooded Banner
max 1 per ArmyThose that march beneath this Cold One blood-soaked banner display a steely discipline.
Single use. A unit carrying the Cold-blooded Banner may use it when making any test against its Leadership characteristic, including a Break test. When it does, it may roll an extra D6 and discard the highest result.
Racial Trait Spell
As the Cauldron of Blood fills, the baleful spirit of Khaine surrounds his devoted daughters.
Even if engaged in combat, this model can cast the following Bound spell, with a Power Level of 2:
Casting | Range | Type | Duration | Effect | |
---|---|---|---|---|---|
Blessings Of Khaine | Until your next Start of Turn sub-phase, this model and every friendly Death Hag, unit of Witch Elves or unit of Sisters of Slaughter that is within its Command range gains one of the following: • Fury of Khaine (the Furious Charge special rule) • Strength of Khaine (the Cleaving Blow special rule) • Bloodshield of Khaine (a 5+ Ward save against any wounds suffered) |
||||
Mf | 9+ | Caster | One Turn | ||
Until your next Start of Turn sub-phase, this model and every friendly Death Hag, unit of Witch Elves or unit of Sisters of Slaughter that is within its Command range gains one of the following: • Fury of Khaine (the Furious Charge special rule) • Strength of Khaine (the Cleaving Blow special rule) • Bloodshield of Khaine (a 5+ Ward save against any wounds suffered) |
Army Organisation
Characters
(50% Max)
Core
(25% Least)
Special
(50% Max)
Rare
(25% Max)
Mercenaries
(20% Max)
Allies
(25% Max)
Dark Elf Dreadlord
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Dark Elf Dreadlord | 5 | 7 | 7 | 4 | 3 | 3 | 6 | 4 | 10 |
Dark Elf Master
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Dark Elf Dreadlord | 5 | 7 | 7 | 4 | 3 | 3 | 6 | 4 | 10 |
Supreme Sorceress
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Supreme Sorceress | 5 | 4 | 4 | 3 | 3 | 3 | 5 | 2 | 8 |
Sorceress
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Supreme Sorceress | 5 | 4 | 4 | 3 | 3 | 3 | 5 | 2 | 8 |
High Beastmaster
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
High Beastmaster | - | 7 | 7 | 4 | 3 | 3 | 5 | 3 | 9 |
Death Hag
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Death Hag | 5 | 6 | 6 | 4 | 3 | 2 | 7 | 3 | 8 |
Khainite Assassins
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Khainite Assassin | 5 | 8 | 7 | 4 | 3 | 2 | 7 | 3 | 8 |
Mount Dark Steed
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Dark Steed | 9 | 3 | - | 3 | - | - | 4 | 1 | - |
Mount Cold One
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Cold One | 7 | 3 | - | 4 | (+1) | - | 2 | 2 | - |
Mount Cold One Chariot
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Chariot | - | - | - | 5 | 5 | 4 | - | - | - | |
Knight Charioteer | - | 5 | 4 | 4 | - | - | 5 | 1 | 9 | |
Cold One(2) | 7 | 3 | - | 4 | - | - | 2 | 2 | - |
Model Rules
Knight Charioteer
Cold One(2)
Mount Black Dragon
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Black Dragon | 6 | 6 | - | 7 | (+3) | (+6) | 4 | 6 | - |
Mount Manticore
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Manticore | 6 | 5 | - | 5 | (+1) | (+4) | 5 | 4 | - |
Mount Dark Pegasus
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Dark Pegasus | 8 | 3 | - | 4 | - | (+1) | 4 | 3 | - |
Mount Scourgerunner Chariots
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Chariot | - | - | - | 4 | 4 | 4 | - | - | - | |
Beastmaster Crew(2) | - | 4 | 4 | 3 | - | - | 4 | 1 | 8 | |
Dark Steed(2) | 9 | 3 | - | 3 | - | - | 4 | 1 | - |
Model Rules
Mount Cauldron of Blood
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Cauldron of Blood | - | - | - | - | - | - | - | - | - |
Dark Elf Warriors
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Dark Elf Warrior | 5 | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 8 | |
Lordling | 5 | 4 | 4 | 3 | 3 | 1 | 4 | 2 | 8 |
Repeater Crossbowmen
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Repeater Crossbowman | 5 | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 8 | |
Lordling | 5 | 4 | 5 | 3 | 3 | 1 | 4 | 1 | 8 |
Black Ark Corsairs
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Corsair | 5 | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 8 | |
Reaver | 5 | 4 | 4 | 3 | 3 | 1 | 4 | 2 | 8 |
Dark Riders
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Dark Rider | - | 4 | 4 | 3 | 3 | 1 | 4 | 1 | 8 | |
Herald | - | 4 | 4 | 3 | 3 | 1 | 4 | 2 | 8 | |
Dark Steed | 9 | 3 | - | 3 | - | - | 4 | 1 | - |
Model Rules
Witch Elves
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Witch Elve | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | |
Hag | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 2 | 8 |
Sisters Of Slaughter
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Sister Of Slaughter | 5 | 4 | 4 | 3 | 3 | 1 | 6 | 2 | 9 | |
Hag | 5 | 4 | 4 | 3 | 3 | 1 | 6 | 3 | 9 |
Witch Elves
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Witch Elve | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 1 | 8 | |
Hag | 5 | 4 | 4 | 3 | 3 | 1 | 5 | 2 | 8 |
Har Ganeth Executioners
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Executioner | 5 | 5 | 4 | 4 | 3 | 1 | 5 | 1 | 9 | |
Draich Master | 5 | 5 | 4 | 4 | 3 | 1 | 5 | 2 | 9 |
Dark Elf Shades
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Shade | 5 | 5 | 5 | 3 | 3 | 1 | 5 | 1 | 8 | |
Bloodshade | 5 | 5 | 6 | 3 | 3 | 1 | 5 | 1 | 8 |
Harpies
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Harpy | 5 | 3 | 0 | 3 | 3 | 1 | 5 | 2 | 6 |
Black Guard Of Naggarond
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Black Guard | 5 | 5 | 4 | 3 | 3 | 1 | 5 | 1 | 9 | |
Tower Master | 5 | 5 | 4 | 3 | 3 | 1 | 5 | 2 | 9 |
Cold One Knights
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Cold One Knight | - | 5 | 4 | 4 | 4 | 1 | 5 | 1 | 9 | |
Dread Knight | - | 5 | 4 | 4 | 4 | 1 | 5 | 2 | 9 | |
Cold One | 7 | 3 | - | 4 | - | - | 2 | 2 | - |
Model Rules
Scourgerunner Chariots
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Chariot | - | - | - | 4 | 4 | 4 | - | - | - | |
Beastmaster Crew(2) | - | 4 | 4 | 3 | - | - | 4 | 1 | 8 | |
Dark Steed(2) | 9 | 3 | - | 3 | - | - | 4 | 1 | - |
Model Rules
Cold One Chariot
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Chariot | - | - | - | 5 | 5 | 4 | - | - | - | |
Knight Charioteer | - | 5 | 4 | 4 | - | - | 5 | 1 | 9 | |
Cold One(2) | 7 | 3 | - | 4 | - | - | 2 | 2 | - |
Model Rules
Knight Charioteer
Cold One(2)
War Hydra
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
War Hydra | 6 | 4 | 0 | 5 | 5 | 5 | 3 | 2 | 6 | |
Beastmaster Handlers(2) | 6 | 4 | - | 3 | - | - | 4 | 1 | 8 |
Model Rules
- Stomp Attacks(D3)
- Close Order
- Terror
- Extra Attacks(+remaining Wounds)
- Large Target
- Immune To Psychology
- Monster Handlers
- Regeneration(5+)
Beastmaster Handlers(2)
Kharibdyss
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Kharibdyss | 6 | 5 | 0 | 7 | 5 | 5 | 3 | 5 | 6 | |
Beastmaster Handlers(2) | 6 | 4 | - | 3 | - | - | 4 | 1 | 8 |
Model Rules
Beastmaster Handlers(2)
Bloodwrack Shrine
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Bloodwrack Shrine | 2 | - | - | 5 | 5 | 5 | - | - | - | |
Shrinekeeper(2) | - | 4 | 4 | 3 | - | - | 5 | 1 | 8 | |
Bloodwrack Medusa | - | 5 | 5 | 4 | - | - | 5 | 3 | - |
Model Rules
Bloodwrack Medusa
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Bloodwrack Medusa | 7 | 5 | 5 | 4 | 4 | 4 | 5 | 3 | 7 |
Doomfire Warlocks
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Doomfire Warlock | - | 4 | 4 | 4 | 3 | 1 | 5 | 1 | 8 | |
Master | - | 4 | 4 | 4 | 3 | 1 | 5 | 2 | 8 | |
Dark Steed | 9 | 3 | - | 3 | - | - | 4 | 1 | - |
Model Rules
Reaper Bolt Thrower
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
Reaper Bolt Thrower | - | - | - | - | 6 | 2 | - | - | - | |
Dark Elf Crew | 5 | 4 | 4 | 3 | 3 | 2 | 4 | 2 | 8 |
War Hydra
Troops | M | WS | BS | S | T | W | I | A | Ld | Troop's type |
---|---|---|---|---|---|---|---|---|---|---|
War Hydra | 6 | 4 | 0 | 5 | 5 | 5 | 3 | 2 | 6 | |
Beastmaster Handlers(2) | 6 | 4 | - | 3 | - | - | 4 | 1 | 8 |
Model Rules
- Stomp Attacks(D3)
- Close Order
- Terror
- Extra Attacks(+remaining Wounds)
- Large Target
- Immune To Psychology
- Monster Handlers
- Regeneration(5+)