- Army book
- Quick Reference Sheet
- Correspondence of translations with another language
- Army magic cards
Waldelfen (v2021 beta 2)
Weapon Enchantments
Bough of Wyscan
max 1 per Army (Enchantment: Sylvan Longbow)Attacks made with this Sylvan Longbow gain +1 to wound when shooting from Short Range, and become Magical Attacks.
Lifeseed Feathers
max 1 per Army (Enchantment: Sylvan Longbow)Attacks made with this weapon become Magical Attacks. Instead of firing this Sylvan Longbow using the standard rules for Sylvan Longbows and Longbows, the wielder may apply the following rules: Range 30″, Shots always 1, Strength and Armour Penetration vary depending on the wielder’s distance to the target:
• Str 4, AP 1 if within 10″
• Str 5, AP 2 if more than 10″ and within 20″
• Str 6, AP 3 if more than 20″ and within 30″, and the attack gains Multiple Wounds (2)
Hunter's Honour
max 1 per Army (Enchantment: Spear)Attacks made with this weapon gain +1 Strength, +1 Armour Penetration, and become Magical Attacks.
If the wielder causes at least one unsaved wound with this weapon, the wielder and all R&F models in the wielder’s unit gain Distracting until the end of the Melee Phase.
Spirit of the Whirlwind
max 1 per Army (Enchantment: Sylvan Blades)The wielder gains +1 Attack Value, and attacks made with this weapon gain +1 Strength, Lethal Strike, and become Magical Attacks.
Armour Enchantments
Shielding Bark
max 1 per Army (Enchantment: Light Armour)Infantry models onlyThe wearer gains +1 Armour, Aegis (5+), Fearless, Flammable, and Magical Attacks.
Curse of the Black Stag
max 1 per Army (Enchantment: Light Armour).The wearer gains and Devastating Charge (+1 Str, +1 Att, +1Def).
Artefacts
Hail Shot
max 1 per Army(Forest Princes and Chieftains only)Forest Princes and Chieftains only.
One use only. When this Artefact is used, it is a Shooting Weapon with the following profile:Range 30", 3D6", Str 4, AP 1, Magical Attacks. Aim is set to 2+. When fired from Short Range it gains +1 Armour Penetration. Master Archer cannot be used in conjunction with Hail Shot.
Mist Walker's Mirror
max 1 per Army(Models on foot only)One use only. If the bearer’s unit consists entirely of Standard Height Infantry models, is unengaged, and is fully inside a Forest Terrain Feature that doesn’t contain any enemy models, the unit may teleport to any other Forest Terrain Feature on the Battlefield.
This special movement is resolved at the end of the owner’s Movement Phase. When teleporting, the unit must be placed fully inside the target Forest. It may appear in any legal formation but must follow the Unit Spacing rule. The unit counts as having performed a March Move.
Sacred Seeds
max 1 per Army (Foot only.)Models on foot only.
One use only. The player may activate this Artefact at the end of any friendly Movement Phase and place a Forest
Terrain Feature in contact with the bearer and at least 1" away from any enemy units and other Terrain Features. The Forest must fit within a circle with a diameter of 6".
Drums of Cenyrn
max 1 per Army(Models on foot only)Models on foot only.
One use only. May be activated when the bearer's unit Declares a Charge. The target of the charge may only declare Hold as its Charge Reaction unless it is already fleeing. The enemy unit may still declare Charge Reactions as normal if it is subsequently charged by other units.
Horn of the Wild Hunt
max 1 per ArmyOne use only. May be activated when a friendly unit within 8" fails a roll for Charge Range. The roll may be rerolled.
Glyph of Amryl
max 1 per Army(Cannot be taken by models with Sylvan Spirit.)The bearer gains Cannot be Stomped. When fighting a Duel, the bearer gains +3 Defensive Skill.
Banner enchantement
Banner of Silent Mist
max 2 per Army0-2 per Army.
The bearer's unit gains Soft Cover. Enemy units within 3" of the bearer's unit may not gain any benefit from a Musician.
Banner of Deception
max 1 per ArmyAt the end of step 4 of the Deployment Phase Sequence (before deploying Scouts), the owner player may remove the bearer's unit from the Battlefield and deploy it again elsewhere (any Characters joined to the unit must remain in the unit; this does not affect the number of Undeployed Units for calculating the starting roll-off bonus).
Predator Pennant
max 1 per ArmyThe bearer's unit gains Devastating Charge(Distracting).
Rending Banner
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat. Close Combat Attacks from R&F models in the bearer’s unit gain +1 Armour Penetration until the bearer’s unit is no longer Engaged in Combat. A model can only be affected by a single Rending Banner at the same time.
Banner of Speed
max 3 per ArmyA unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.
Stalker's Standard
max 3 per ArmyThe bearer’s unit gains Strider.
Aether Icon
max 3 per ArmyThe bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.
Banner of Discipline
max 3 per ArmyThe bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.
Flaming Standard
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.
Banner of the Relentless Company
max 3 per ArmyOne use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.
Legion Standard
max 3 per ArmyA unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.
Racial Trait Spell
Gießen | Angebot | Art | Dauer | Bewirken | |
---|---|---|---|---|---|
Forest Embrace | Place a Forest Terrain Feature underneath the target (this can be substituted by placing a marker next to the unit). This Forest always extends to the edges of the target’s Unit Boundary (even if the unit moves or changes formation). [Enemy units in base contact with the target must reroll natural to-hit rolls of ‘6’.] |
||||
Mf | 4+ [7+] | 18" | Translation missing: de.magic_spell.type_target.Augment | One Turn | |
Place a Forest Terrain Feature underneath the target (this can be substituted by placing a marker next to the unit). This Forest always extends to the edges of the target’s Unit Boundary (even if the unit moves or changes formation). [Enemy units in base contact with the target must reroll natural to-hit rolls of ‘6’.] |
Armeeorganisation
Charaktermodelle
(40% Max)
Kern
(25% Least)
Elite
(No Limit)
Unseen Arrows
(30% Max)
Forest Prince
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 7 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Forest Prince | 4 | 7 | 4 | 2 | 9 |
Chieftain
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 6 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Lords of the Forest - Chieftain | 3 | 6 | 4 | 1 | 7 |
Druid
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 4 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Druid | 1 | 4 | 3 | 0 | 5 |
Treefather Ancient
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 4 | 6 | 4 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Treefather Ancient | 3 | 4 | 5 | 2 | 2 |
Avatar of Nature
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 6 | 6 | 4 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Avatar of Nature | 6 | 6 | 7 | 4 | 3 |
Dryad Ancient
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 6 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dryad Matriarch | 3 | 6 | 4 | 1 | 7 |
Thicket Shepherd
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 5 | 5 | 3 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Thicket Shepherd | 4 | 5 | 5 | 3 | 4 |
Mount Elven Horse
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
9" | 18" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | C | C+1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Elven Horse | 1 | 3 | 3 | 0 | 4 |
Mount Great Elk
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
8" | 16" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | 5 | C+1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Great Elk | 2 | 4 | 4 | 1 | 4 |
Mount Unicorn
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
10" | 20" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | 4 | C+1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Unicorn | 2 | 5 | 4 | 1 | 5 |
Mount Eagle King
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
2" | 4" | C | ||||
fly | 9" | 18" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 4 | C+1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Eagle King | 3 | 5 | 5 | 1 | 4 |
Mount Dragon
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | C | ||||
fly | 7" | 14" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 5 | 6 | 4 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dragon | 5 | 5 | 6 | 3 | 3 |
Forest Guard
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Forest Guard | 1 | 5 | 3 | 0 | 5 |
Sylvan Archers
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Sylvan Archers | 1 | 4 | 3 | 0 | 5 |
Heath Riders
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
9" | 18" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Heath Rider | 1 | 4 | 3 | 0 | 5 | |
Elven Horse | 1 | 3 | 3 | 0 | 4 |
Dryads
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dryads | 2 | 4 | 4 | 1 | 5 |
|
Forest Rangers
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Forest Rangers | 2 | 5 | 3 | 1 | 5 |
Thicket Beasts
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 4 | 5 | 3 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Thicket Beasts | 3 | 4 | 5 | 2 | 3 |
|
Forest Eagles
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
2" | 4" | 8 | ||||
fly | 9" | 18" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 4 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Forest Eagle | 2 | 5 | 4 | 1 | 4 |
|
Blade Dancers
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 6 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Blade Dancers | 1 | 5 | 4 | 1 | 6 |
Treefather
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 5 | 6 | 4 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Treefather | 5 | 5 | 6 | 3 | 2 |
Wild Huntsmen
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
9" | 18" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 3 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Wild Huntsman | 2 | 5 | 4 | 1 | 6 | |
Elven Deer | 1 | 3 | 4 | 1 | 4 |
Kestrel Knights
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
2" | 4" | 9 | ||||
fly | 9" | 18" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
2 | 5 | 4 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Kestrel Knight | 1 | 5 | 4 | 1 | 5 | |
Kestrel | 2 | 5 | 4 | 2 | 4 |
Briar Maidens
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
9" | 18" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Briar Maiden | 1 | 4 | 3 | 0 | 5 | |
Elven Deer | 1 | 3 | 4 | 1 | 4 |
Sylvan Sentinels
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Sylvan Sentinels | 1 | 4 | 3 | 0 | 5 |
Pathfinders
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Pathfinders | 1 | 4 | 3 | 0 | 5 |
Sylvan Giant
Supplement Giant
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
7 | 3 | 5 | 1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Sylvan Giant | 5 | 3 | 5 | 2 | 3 |