Core

Goblins

115pts + 5 pts/extra model
20-60 models
Max 60 models per parent
Min 20 models per parent
Troop modifiers (1)
When Creepers is selected
Set Max models in unit to 0 models
Height:Standard
Type:Infantry
Base:20x20
Global Szar Mar Dys Model Rules
4" 8" 6
Defensive PŻ Obr Wy Zb
1 2 3 0
Offensive Ata Ofe S PP Zr
Common Goblin 1 2 3 0 2
Common Goblin:

Command group options

10 pts
10 pts
10 pts
Modifiers (1)
When Standard Bearer is selected
Show this entry
95 pts
Constraints (1)
Max ItemByArmy Max 1 models per force
50 pts
Constraints (1)
Max ItemByArmy Max 3 models per force
50 pts
Constraints (1)
Max ItemByArmy Max 3 models per force
45 pts
Constraints (1)
Max ItemByArmy Max 3 models per force
40 pts
Constraints (1)
Max ItemByArmy Max 3 models per force
40 pts
Constraints (1)
Max ItemByArmy Max 3 models per force
35 pts
Constraints (1)
Max ItemByArmy Max 3 models per force
30 pts
Constraints (1)
Max ItemByArmy Max 3 models per force
10 pts
Constraints (1)
Max ItemByArmy Max 3 models per force
10 pts
Constraints (1)
Max ItemByArmy Max 3 models per force

Options

free

(0-X Shady Gits per Unit, where X depends on the size of the unit.)

10 pts
Modifiers (1)
When Common Goblin is selected
Show this entry
free
50 pts
Modifiers (1)
When Cave Goblin is selected
Show this entry
65 pts
Modifiers (1)
When Cave Goblin is selected
Show this entry
1 pts/mod.
1 pts/mod.
Modifiers (1)
When Forest Goblin is selected
Show this entry
free
Modifiers (1)
When Forest Goblin is selected
Show this entry
free
2 pts/mod.
Modifiers (1)
When Forest Goblin is selected
Show this entry
1 pts/mod.
Modifiers (1)
When Forest Goblin is selected
Hide this entry
2 pts/mod.
Constraints (2)
Max Models by army Max 100 selections per force
Max Units Max 3 selections per force
free
Modifiers (1)
When Common Goblin is selected
Show this entry