Characters

Vizier

115pts
single model
Height:Standard
Type:Infantry
Base:20x20
Global Szar Mar Dys Model Rules
3" 9" 9
Defensive Obr Wy Zb
3 6 5 0
Offensive Ata Ofe S PP Zr
Vizier 3 6 4 1 3

Enchantment options

100 pts
70 pts
50 pts
50 pts
35 pts
35 pts
15 pts
65 pts
65 pts
60 pts
50 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts

Artefacts

80 pts
65 pts
55 pts

(0-1 przedmiot na jednostkę)

55 pts
55 pts
50 pts
50 pts
50 pts
50 pts
40 pts
35 pts
35 pts
35 pts
30 pts
30 pts

(foot only)

30 pts
Set Hidden When If Infernal Bastion selected on SameUnit to true
Set Hidden When If Seat of Authority selected on SameUnit to true
Set Hidden When If Bull of Shamut selected on SameUnit to true
25 pts
20 pts
20 pts
10 pts
10 pts

Command group options

free
Max one General by Army Max 1 entry

(0-1 na armię)

50 pts

(0-1 na armię)

60 pts

(0-1 na armię)

50 pts

(0-3 na armię)

50 pts

(0-3 na armię)

50 pts

(0-1 na armię)

45 pts

(0-3 na armię)

40 pts

(0-3 na armię)

40 pts

(0-3 na armię)

35 pts

(0-3 na armię)

30 pts

(0-3 na armię)

10 pts

(0-3 na armię)

10 pts

Options

(foot only, 0-2 na armię)

50 pts
up to 150 pts
5 pts
55 pts
30 pts

(foot only)

15 pts
Set Hidden When If Seat of Authority selected on SameUnit to true
Set Hidden When If Bull of Shamut selected on SameUnit to true
Set Hidden When If Infernal Bastion selected on SameUnit to true

(0-60 na armię)

5 pts

(0-60 na armię)

5 pts
free
65 pts
60 pts
50 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts

(0-60 na armię)

5 pts
40 pts
10 pts
65 pts
50 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts
5 pts
65 pts
50 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts
20 pts
65 pts
65 pts
50 pts
50 pts
50 pts
50 pts
35 pts
25 pts
20 pts

Mount options

Select at most one mount option Max 1 entry
Select at least one mount option Min 0 entry
Set When Disable mount when Willow's Ward is selected, Disable mount when Ranger's Boots is selected, Disable mount when Taurukh Ritual is selected to 0
170 pts
45 pts
225 pts
Set Hidden When If Battle Standard Bearer selected on SameUnit to true