Aimed Shots
Universal Rule.
The Ranger and any friendly unit he has joined may reroll failed to-wound rolls against units with Large or Gigantic Size. This applies only to Shooting Attacks made with Shortbows and Bows.
Universal Rule.
The Ranger and any friendly unit he has joined may reroll failed to-wound rolls against units with Large or Gigantic Size. This applies only to Shooting Attacks made with Shortbows and Bows.
The model ́s Discipline value cannot be lower than 6 when taking any kind of Discipline Tests regardless of negative modifiers. (e.g negative Combat Score).
In Shooting Phase and Stand and Shoot Charge Reaction the crew can draw a Line of Sight in 360º from any point of the Tabor's Wagon base. Additonally, the Crew and mounted artillery weapon ignore the to-hit modifier for Moving and Shooting in the Shooting Phase.
Universal Rule
The model causes Terror instead of Fear when charging
Units consisting entirely of models with Fleet of Hoof may reroll pursuit, overrun and fleeing rolls.
Models with this rule cannot use neither the General's Commanding Presence nor Battle Standard Bearer's Rally Around the Flag rule.
Attacks made with this weapon always have armour Piercing 10 and Multiple Wounds (D3).
If an enemy model receives an unsaved wound from attack made by Frostbite, it will receive an additional D3 automatic hits with Strengh 6, Armour Piercing 10 at initiative 0 step of combat.
Any enemy units within 6 ́ ́ of one or more model with this rule suffer -1 Offensive Skill, -1 Defensive Skill and -1 Agility. When this model is removed as a casualty, its Frozen Heart explodes and all enemy units in basecontact suffer an additional -3 Offensive Skill, -3 Defensive Skill and -3 Agility. This effect lasts for one turn.
Universal Rule.
Any unit of Cossacks or Plastoons joined by Ranger gains Feigned Flight and Vanguard.
The unit automatically passes all Panic Tests caused by Terror. Additionally, all shooting attacks made with Bow against models with Large or Gigantic size gets +1 to wound and Multiple Wounds (2)
Enemy units in base contact with one or more Flock of Hawks suffer -1 Offensive Skill and -1 Defensive skill
Friendly infantry units within 6'' of the Tabor Wagon receive the Hard Target rule