- Army book
- Quick Reference Sheet
- Correspondence of translations with another language
- Army magic cards
Piekielne Krasnoludy (v2024 review 1)
Armour Enchantments
Blaze of Protection
max 1 per Army (Enchantment: Infernal Armour)Infantry models onlyThe wearer gains +3 Armour. Every enemy model in base contact with the wearer's model that could allocate one or more Close Combat Attacks towards it but doesn't, after resolving its Close Combat Attacks, suffers 1 hit with Strength 4, Armour Penetration 0, and Flaming Attacks, distributed onto the model's Health Pool. This is considered a Special Attack.
Kadim Binding
max 1 per Army (Enchantment: Shield)The bearer's weapons lose Two-Handed if they had it. While using this Shield, the bearer gains Aegis (+1, against Flaming Attacks, max. 3+) and Parry.
Artefacts
Lugar's Dice
max 1 per ArmyA single model part of the bearer's model can reroll a single failed to-hit, to-wound, or Armour Save roll per Player Turn. Crush Attacks are not affected.
Mask of Ages
max 1 per ArmyInfantry models onlyThe bearer gains Aegis (5+, against Special Attacks), Aegis (5+, against Magical Attacks), and Fear. In addition, the bearer must reroll failed to-hit rolls with its Close Combat Attacks.
Ring of Desiccation
max 1 per ArmyAt the start of each Round of Combat that the bearer's unit is fighting, every enemy unit in base contact with the bearer's model gains one Incendiary marker.
Tablet of Vezodinezh
max 1 per Army (Dominant) (Wizard only )When the bearer attempts to cast a non-Bound Spell using three or more Magic Dice, treat a single rolled '1' or '2' as a natural '3'. If the bearer would suffer a Witchfire Miscast effect, treat it as Magical Inferno instead.
Breath of the Brass Bull
max 1 per ArmyThe bearer's model gains +1 Health Point and the bearer gains Breath Attack (Toxic Attacks).
Golden Idol of Shamut
max 1 per ArmyIf the bearer's model is Infantry, its Advance Rate is set to 4" and its March Rate is set to 12". In addition, the bearer can cast Glory of Gold (Alchemy) as a Bound Spell with Power Level (4/8).
Weapon Enchantments
Flame of the East
max 1 per Army (Enchantment: Close Combat Weapon)The wielder gains Volcanic Embrace (D3) in the Melee Phase while using this weapon.
Eye of the Bull
max 1 per Army (Enchantment: Flintlock Axe)Close Combat Attacks and Shooting Attacks made with this weapon hit automatically. The Strength of these hits is always set to 5 and their Armour Penetration is always set to 10. . In addition, while using this weapon, the wielder's Attack Value is set to 1 and Close Combat Attacks made with this weapon gain Multiple Wounds (2).
Onyx Core
max 1 per Army (Enchantment: Hand Weapon, Infernal Weapon)Attacks made with this weapon become Flaming Attacks and gain Multiple Wounds (D3, against Flammable). In addition, their Strength is always set to 6.
Banner enchantement
Icon of Ashuruk
max 1 per ArmyOne use only. May be activated at the start of any Melee Phase. The bearer gains Volcanic Embrace (X), where X is the number of friendly units within 6" of the bearer's unit that contain at least one model with Magical Attacks. In addition, attacks made by friendly units within 6" of the bearer's unit, except attacks made by the bearer, lose Flaming Attacks and Magical Attacks (if applicable). The effects last until the end of the Player Turn.
Their Master's Banner
max 1 per ArmyApply the following effects while the bearer's unit is within 6" of one or more models with Infernal Brand: • Models in the bearer's unit without Infernal Brand gain Battle Focus. • If the bearer's unit is composed entirely of models without Infernal Brand, it may reroll failed Charge Range rolls in the Charge Phase.
Banner of the Twice-Branded
max 1 per ArmyOne use only. May be activated at the end of the Charge Phase, immediately after all Charge Moves have been resolved. If the bearer's unit was successfully Charged during this phase, it may perform a Combat Reform (following the normal rules for Combat Reforms). • • •
Banner of Speed
max 3 per ArmyA unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.
Stalker's Standard
max 3 per ArmyThe bearer’s unit gains Strider.
Aether Icon
max 3 per ArmyThe bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.
Banner of Discipline
max 3 per ArmyThe bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.
Flaming Standard
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.
Banner of the Relentless Company
max 3 per ArmyOne use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.
Legion Standard
max 3 per ArmyA unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.
Racial Trait Spell
Casting | Range | Type | Duration | Effect | |
---|---|---|---|---|---|
H Curse of Nezibkesh | The target suffers −1 Offensive Skill and Defensive Skill {and an additional −1 for every Incendiary marker on the target (if the number of markers changes, so will the modifier)}, up to a maximum of −3. | ||||
Mf | ⟨6+⟩ {7+} | ⟨18"⟩ {36"} | Translation missing: pl.magic_spell.type_target.Hex | One Turn | |
The target suffers −1 Offensive Skill and Defensive Skill {and an additional −1 for every Incendiary marker on the target (if the number of markers changes, so will the modifier)}, up to a maximum of −3. |
Army Organisation
Characters
(40% Max)
Core
(25% Least)
Special
(No Limit)
Overlord
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3" | 9" | 10 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 7 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Overlord | 4 | 7 | 4 | 1 | 4 |
Prophet
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3" | 9" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 4 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Prophet | 2 | 4 | 4 | 1 | 2 |
Vizier
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3" | 9" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 6 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Vizier | 3 | 6 | 4 | 1 | 3 |
Taurukh Commissioner
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 12" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 6 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Taurukh Commis. | 4 | 6 | 5 | 2 | 4 |
Vassal Conjurer
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 7 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Vassal Conjurer | 1 | 3 | 3 | 0 | 3 |
Lamassu Scholar
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | 9 | ||||
fly | 6" | 12" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 4 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Student | 2 | 4 | 4 | 1 | 2 | |
Lamassu | 2 | 4 | 5 | 2 | 4 |
Mount Seat of Authority
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 5 | C+1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Seat of Authority | 4 | 3 | 3 | 0 | 3 |
Mount Vassal Steed
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
8" | 16" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | C | C+1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Vassal Steed | 2 | 3 | 3 | 1 | 3 |
Mount Kadim Chariot
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 7" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 5 | C+2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Kadim Beast | 3 | 3 | 5 | 2 | 3 | |
Chassis | 5 | 2 |
Mount Bull of Shamut
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C | ||||
fly | 6" | 12" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 5 | C |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Bull of Shamut | 4 | 4 | 5 | 2 | 3 |
Mount Great Bull of Shamut
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C | ||||
fly | 6" | 12" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 5 | 6 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Great Bull of Shamut | 5 | 5 | 6 | 3 | 3 |
Mount Infernal Bastion
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3" | 9" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
8 | 1 | 5 | 4 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Crew(6) | 1 | 4 | 3 | 0 | 2 |
|
Battering Ram | 4 | 5 | 2 |
Infernal Warriors
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3" | 9" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Infernal Warrior | 1 | 4 | 3 | 0 | 2 |
|
Citadel Guard
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3" | 9" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Citadel Guard | 1 | 4 | 4 | 1 | 2 |
|
Vassal Levies
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 7 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Vassal Levy | 1 | 3 | 3 | 0 | 3 |
Shackled Slaves
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 12" | 4 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 2 | 4 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Shackled Slave | 1 | 2 | 3 | 0 | 1 |
|
Kadim Incarnates
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | 6 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 4 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Kadim Incarnate | 3 | 3 | 5 | 2 | 3 |
Kadim Chariot
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 7" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 4 | 5 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Champion of Lugar | 2 | 4 | 4 | 1 | 3 | |
Kadim Beast | 3 | 3 | 5 | 2 | 3 | |
Chassis | 5 | 2 |
Immortals
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3" | 9" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Immortal | 1 | 5 | 4 | 1 | 2 |
Disciples of Lugar
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 12" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Disciple of Lugar | 2 | 4 | 4 | 1 | 3 |
Taurukh Enforcers
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Taurukh Enforcer | 2 | 4 | 4 | 1 | 2 |
Taurukh Anointed
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 12" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Taurukh Anointed | 3 | 5 | 5 | 2 | 3 |
Vassal Cavalry
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
8" | 16" | 7 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Vassal Rider | 1 | 4 | 3 | 0 | 3 | |
Vassal Steed | 2 | 3 | 3 | 1 | 3 |
Vassal Slingshot
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 4" | 7 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 1 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Crew | 3 | 3 | 3 | 0 | 3 |
Gunnery Team
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3" | 9" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 4 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Gunnery Team | 2 | 4 | 4 | 1 | 2 |
Infernal Artillery
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3" | 3" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 1 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Crew | 3 | 4 | 3 | 0 | 2 |
Infernal Bastion
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
3" | 9" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
8 | 1 | 5 | 4 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Crew(2) | 1 | 4 | 3 | 0 | 2 |
|
Battering Ram | 4 | 5 | 2 |
Infernal Engine
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
7 | 3 | 7 | 4 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Crew | 3 | 4 | 3 | 0 | 2 |
|
Chassis | 6 | 3 | 2 |
Kadim Titan
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 7" | 7 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
7 | 4 | 6 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Kadim Titan | 6 | 4 | 6 | 3 | 3 |
|
Citizen Giant
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
7 | 3 | 5 | 1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Citizen Giant | 5 | 3 | 5 | 2 | 3 |