Nippon (Revision-22)

Racial Trait Spell

Casting Range Type Duration Effect
Light of the Sun Goddess Causes D6 S 4 hits. Enemies that suffer a casualty suffer -1 to their WS and BS until the start of the caster’s next magic phase.
Mf 8+/11+ 24"/48" Instant
Causes D6 S 4 hits. Enemies that suffer a casualty suffer -1 to their WS and BS until the start of the caster’s next magic phase.

Racial Trait Spell

Casting Range Type Duration Effect
Invocation of the Kami The caster may attempt to appease the Kami at the start of the Magic phase by passing a LD test. If passed, the caster may add +1 to their casting roll for every double rolled when casting a spell. If failed however, they will take a S 4 hit which Ignores Armour Saves.
Mf - Instant
The caster may attempt to appease the Kami at the start of the Magic phase by passing a LD test. If passed, the caster may add +1 to their casting roll for every double rolled when casting a spell. If failed however, they will take a S 4 hit which Ignores Armour Saves.

Racial Trait Spell

Casting Range Type Duration Effect
Be the Mountain Remains in play. Whilst the spell is in effect, the affected unit will be Stubborn. Boosted version also gives Natural Armour (5+).
Mf 7+/14+ 12"/12" Instant
Remains in play. Whilst the spell is in effect, the affected unit will be Stubborn. Boosted version also gives Natural Armour (5+).

Racial Trait Spell

Casting Range Type Duration Effect
Strike of the Flowing Waters Until the start of the caster’s next Magic phase, the target unit gains Always Strikes First, and the enemy must re-roll successful armour save roll of 6's. Boosted version affects all friendly units within range.
Mf 9+/18+ 12"/12" Instant
Until the start of the caster’s next Magic phase, the target unit gains Always Strikes First, and the enemy must re-roll successful armour save roll of 6's. Boosted version affects all friendly units within range.

Racial Trait Spell

Casting Range Type Duration Effect
Fiery Wrath Targets the D3/D6 closest enemy units of the caster as long as they are within range of the caster. Each unit suffer D6 S 4 hits. These are Flaming Attacks.
Mf 9+/18+ 12"/24" Instant
Targets the D3/D6 closest enemy units of the caster as long as they are within range of the caster. Each unit suffer D6 S 4 hits. These are Flaming Attacks.

Racial Trait Spell

Casting Range Type Duration Effect
Borne on the Wind The target unit may immediately make a move using Fly (10) as if it were the Remaining Moves sub-phase.
Mf 10+/14+ 12"/24" Instant
The target unit may immediately make a move using Fly (10) as if it were the Remaining Moves sub-phase.

Racial Trait Spell

Casting Range Type Duration Effect
Void of Emptiness Until the start of the caster’s next turn, the target unit may not move at all in its next Movement phase and gains Immunity (Psychology).
Mf 11+/14+ 18"/36" Instant
Until the start of the caster’s next turn, the target unit may not move at all in its next Movement phase and gains Immunity (Psychology).

Racial Trait Spell

Casting Range Type Duration Effect
Call of the War God Targets all friendly units with Way of the Warrior within range of the caster. Until the start of the caster’s next magic phase, the target units gain Devastating Charge and may re-roll all failed rolls To Wound in close combat.
Mf 16+/24+ 12"/18" Instant
Targets all friendly units with Way of the Warrior within range of the caster. Until the start of the caster’s next magic phase, the target units gain Devastating Charge and may re-roll all failed rolls To Wound in close combat.

Army Organisation

Lords

Lords

Heroes

Heroes

Core

Core

Special

Special

Rare

Rare

← Previous 1