- Army book
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Przymierze Wampirów (v2023 Beta 1)
Armour Enchantments
Legend of the Black King
max 1 per ArmyThe wearer gains +1 Armour and Aegis (4+).
Artefacts
Necromantic Staff
max 1 per Army (Dominant)The bearer gains Channel (1) and can cast the first Boosted version (6" Aura) of Arise! (Hereditary Spell) as a Bound Spell with Power Level (4/8).
Hypnotic Pendant
max 1 per ArmyThe bearer gains Distracting. All Standard Height R&F models in the bearer's unit gain Parry.
Eternity Gem
max 1 per ArmyVampire Counts and Courtiers on Monstrous Revenant or without Towering Presence onlyAttacks against the bearer's model with Lethal Strike and/or Multiple Wounds lose these Attack Attributes. One use only: Must be activated when the bearer's model suffers its first wound in the game after Armour Saves. The bearer's model gains Aegis (2+) against this wound.
Night's Crown
max 1 per ArmyStandard Height models onlyClose Combat Attacks allocated towards the bearer's model do not gain Strength modifiers of the +X type conferred by Close Combat Weapons. Close Combat Attacks can never wound the bearer's model on better than 4+.
Unholy Tome
max 1 per Army (Dominant)The bearer can cast Danse Macabre (Evocation) as a Bound Spell with Power Level (4/8).
Cursed Medallion
max 1 per ArmyRight before the battle (during step 7 of the Deployment Phase Sequence), choose a Character, Champion, or a single model unit on the opponent's Army List. The bearer must reroll failed to-hit and to-wound rolls against the chosen model.
Weapon Enchantments
Reaper's Harvest
max 1 per Army (Enchantment: Hand Weapon)Attacks made with this weapon always have Strength 10 and Armour Penetration 10 and become Divine Attacks and Magical Attacks. When rolling to wound with attacks made with this weapon, use the enemy's Discipline instead of its Resilience.
True Thirst
max 1 per Army (Enchantment: Hand Weapon)Vampire Counts and Courtiers onlyAttacks made with this weapon gain +1 Strength, +1 Armour Penetration, and Vampiric (3+), and become Magical Attacks. For each unsaved wound caused by this weapon during a Melee Phase, Raise 1 Health Point of R&F models in the wielder's unit at the end of the Melee Phase. The number of Raised Health Points in each phase cannot exceed the fixed component of the Reanimated value of the R&F models in the unit, disregarding any D3 or D6 parts (e.g. you can Raise 4 Zombies in a single phase).
Banner enchantement
Black Standard of Zagvozd
max 1 per ArmyClose Combat Attacks made by R&F model parts without Harnessed in the bearer's unit gain +1 to hit. At the start of any Melee Phase, if the bearer's unit is unengaged, you may choose a friendly Standard Height Infantry or Barrow Knight unit within 6" of the bearer. Close Combat Attacks made by R&F model parts without Harnessed in that unit gain +1 to hit until the end of the Melee Phase.
Banner of Speed
max 3 per ArmyA unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.
Stalker's Standard
max 3 per ArmyThe bearer’s unit gains Strider.
Aether Icon
max 3 per ArmyThe bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.
Banner of Discipline
max 3 per ArmyThe bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.
Flaming Standard
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.
Banner of the Relentless Company
max 3 per ArmyOne use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.
Legion Standard
max 3 per ArmyA unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.
Racial Trait Spell
This spell has a second Boosted version, which is shown using {{this colour-coding}}.
Casting | Range | Type | Duration | Effect | |
---|---|---|---|---|---|
H rep Arise! | When resolving the spell, choose one of the following effects for each target: • The R&F part of the target Raises a number of Health Points equal to its Reanimated value. • Up to one Character within the target Recovers a number of Health Points equal to its Reanimated value. Models with Towering Presence cannot Recover more than 2 Health Points from this spell in a single Magic Phase. |
||||
Mf | ⟨4+⟩ {8+ / 11+} | ⟨18"⟩ {6" aura / 12" aura} | Translation missing: pl.magic_spell.type_target.Augment | Instant | |
When resolving the spell, choose one of the following effects for each target: • The R&F part of the target Raises a number of Health Points equal to its Reanimated value. • Up to one Character within the target Recovers a number of Health Points equal to its Reanimated value. Models with Towering Presence cannot Recover more than 2 Health Points from this spell in a single Magic Phase. |
Army Organisation
Characters
(40% Max)
Core
(25% Least)
Special
(No Limit)
The Suffering
(20% Max)
Swift Death
(30% Max)
Vampire Count
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 7 | 5 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Vampire Count | 5 | 7 | 5 | 2 | 7 |
Vampire Courtier
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 6 | 4 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Vampire Courtier | 4 | 6 | 5 | 2 | 6 |
Necromancer
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 7 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Necromancer | 1 | 3 | 3 | 0 | 3 |
Barrow King
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 5 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Barrow King | 3 | 5 | 4 | 1 | 4 |
Banshee
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | 5 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Banshee | 1 | 3 | 3 | 0 | 3 |
Mount Skeletal Steed
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
8" | 16" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | C | C+2 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Skeletal Steed | 1 | 2 | 3 | 0 | 2 |
Mount Spectral Steed
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
8" | 16" | C | ||||
fly | 8" | 16" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | C | C+1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Spectral Steed | 1 | 2 | 3 | 0 | 2 |
Mount Cadaver Wagon
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 4 | C+2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Shambling Horde | 8 | 1 | 3 | 0 | 1 | |
Chassis | 4 | 1 |
Mount Court of the Damned
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 5 | 5 | C |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Paramour | 2 | 5 | 5 | 2 | 6 | |
Spectral Pallbearers | 8 | 2 | 3 | 0 | 2 |
Mount Shrieking Horror
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | C | ||||
fly | 8" | 16" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 4 | 6 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Shrieking Horror | 4 | 4 | 5 | 2 | 2 |
Mount Monstrous Revenant
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | C | ||||
fly | 8" | 16" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 5 | C |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Monstrous Revenant | 4 | 4 | 5 | 2 | 2 |
Mount Zombie Dragon
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C | ||||
fly | 7" | 14" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 4 | 6 | 3 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Zombie Dragon | 5 | 4 | 6 | 3 | 2 |
Mount Colossal Zombie Dragon
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C | ||||
fly | 7" | 14" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 5 | 6 | 4 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Colossal ZD | 5 | 5 | 6 | 3 | 2 |
Zombies
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
4" | 8" | 2 | 2D6+4 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 1 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Zombie | 1 | 1 | 3 | 0 | 1 |
|
Skeletons
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
4" | 8" | 4 | D6+4 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 2 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Skeleton | 1 | 2 | 3 | 0 | 2 |
|
Ghouls
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
4" | 8" | 6 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 4 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Ghoul | 2 | 3 | 3 | 0 | 4 |
Bat Swarms
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
1" | 2" | 3 | ||||
fly | 6" | 12" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 3 | 2 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Bat Swarm | 4 | 3 | 2 | 0 | 3 |
Dire Wolves
Units of 8 or more models count towards Core instead of Special.
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
9" | 18" | 3 | D3+4 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dire Wolf | 1 | 3 | 3 | 0 | 3 |
Great Bats
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
1" | 2" | 5 | D3+1 | |||
fly | 9" | 18" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
2 | 3 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Great Bat | 2 | 3 | 3 | 0 | 3 |
|
Ghasts
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
6" | 12" | 5 | D3+1 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Ghast | 3 | 3 | 4 | 1 | 2 |
Barrow Guard
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
4" | 8" | 7 | D3+4 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Barrow Guard | 1 | 3 | 4 | 1 | 3 |
Barrow Knights
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
8" | 16" | 7 | D3+2 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 4 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Barrow Knight | 1 | 3 | 4 | 1 | 3 | |
Skeletal Steed | 1 | 2 | 3 | 0 | 2 |
Cadaver Wagon
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
4" | 8" | 5 | 2 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 3 | 4 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Cadaver Master | 1 | 3 | 3 | 0 | 3 |
|
Shambling Horde | 8 | 1 | 3 | 0 | 1 | |
Chassis | 4 | 1 |
Dark Coach
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
8" | 8" | 7 | 1 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 3 | 5 | 4 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Coachman | 2 | 3 | 3 | 10 | 2 | |
Vampire | 4 | 6 | 5 | 2 | 6 | |
Undead Mount | 1 | 3 | 4 | 1 | 2 | |
Chassis | 5 | 2 |
Court of the Damned
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
4" | 8" | 7 | 1 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 5 | 5 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Paramour(3) | 2 | 5 | 5 | 2 | 6 | |
Spectral Pallbearers | 8 | 2 | 3 | 0 | 2 |
Altar of Undeath
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
8" | 8" | 5 | 1 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 3 | 5 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dark Conductor | 1 | 3 | 3 | 0 | 3 |
|
Ghost Steeds | 8 | 2 | 3 | 0 | 2 | |
Chassis | 5 | 2 |
Corpse Giant
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
7" | 14" | 7 | 1 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
7 | 3 | 5 | 1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Corpse Giant | 5 | 3 | 5 | 2 | 3 |
|
Phantom Hosts
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
6" | 12" | 4 | 1 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 3 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Phantom Host | 4 | 3 | 3 | 1 | 1 |
Wraiths
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
6" | 12" | 5 | 1 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Wraith | 2 | 3 | 3 | 10 | 2 |
Spectral Hunters
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
8" | 16" | 5 | 1 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 3 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Spectral Hunter | 2 | 3 | 3 | 10 | 2 | |
Ghost Steed | 1 | 2 | 3 | 0 | 2 |
Vampire Knights
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
7" | 14" | 7 | 1 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
2 | 5 | 4 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Knight | 2 | 5 | 5 | 2 | 5 | |
Undead Mount | 1 | 2 | 3 | 0 | 2 |
Vampire Spawn
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
6" | 12" | 8 | D3 | |||
fly | 9" | 18" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 4 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Vampire Spawn | 3 | 4 | 5 | 2 | 4 |
Varkolak
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
8" | 16" | 7 | 1 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 5 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Varkolak | 5 | 5 | 6 | 3 | 4 |
Winged Reapers
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
6" | 12" | 10 | D3 | |||
fly | 6" | 12" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 5 | 5 | 2 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Winged Reaper | 4 | 5 | 5 | 2 | 4 |
Shrieking Horror
For each Gigantic Character in the army, the maximum number is reduced by 1.
Global | Adv | Mar | Dis | Rea | Model Rules | |
---|---|---|---|---|---|---|
6" | 12" | 4 | 1 | |||
fly | 8" | 16" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 4 | 6 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Shrieking Horror | 4 | 4 | 5 | 2 | 2 |