Special Characters
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Troupes | M | CC | CT | F | E | PV | I | A | Cd | Type de troupe |
---|---|---|---|---|---|---|---|---|---|---|
Tehenhauin | 6 | 6 | 5 | 4 | 3 | 3 | 6 | 3 | 8 | |
Lord Mazdamundi | 4 | 2 | 3 | 3 | 4 | 5 | 2 | 1 | 9 | |
Zlaaq | 6 | 3 | - | 6 | 6 | 5 | 1 | 3 | 6 | |
Lord Kroak | 4 | - | - | 3 | 5 | 6 | - | - | 9 | |
Kroq-Gar | 4 | 6 | - | 5 | 5 | 3 | 3 | 5 | 8 | |
Grymloq | 7 | 4 | - | 6 | 5 | 5 | 2 | 5 | 5 |
Lizardmen Règles spéciales
- Arcane Configuration
- Arcane Vassal
- Army of Kroq-Gar
- Attuned to the Beast
- Blood Frenzy
- Eternity Guardians
- Mage-lord of Hexoatl
- Mage-Priest Palanquin
- Master of Snakes
- Portent of Warding
- Predatory Fighter
- Prophet of Sotek
- Sharpened Horns
- Telepathic Confabulation
- The Spirit of Lord Kroak
- Tide of Serpents
- Unstoppable Stampede
Règles spéciales
- Peur
- Aquatic
- Inflammable
- Cold-Blooded
- Course rapide
- Tenace
- Terreur
- Frénésie
- Hatred (Skaven)
- Immunisé (Psycologie)
- Immunity (Poisoned Attacks)
- Impact Hits (D6+1)
- Indémoralisable
- Multiple Wounds (D3)
- Natural Armour (1+)
- Natural Armour (4+)
- Natural Armour (6+)
- Stomp
- The Battle Standard Bearer
- Ward Save (4+)