Orders

At the start of the player’s turn, each Marshal may impart 1 of the Orders below to a friendly unit of Light Infantry, Spearmen or Imperial Guard within 8″.
• Fight in Extra Rank
• No Aim modifier for Long Range
• +1 Advance Rate and +2 March Rate
The effect lasts until the end of the next Player Turn. No unit can be targeted twice by the same effect during the same turn.