Poisoned Wind Globes

R S AP Special Rules
Poisoned Wind globes 9" 2 - Move & Shoot, Poisoned Wind, Quick Shot

Notes: If the roll To Hit is successful, a Poisoned Wind globe causes D3 hits to the target enemy unit, rather than the usual one. However, if a natural 1 is rolled when making a roll To Hit with this weapon, immediately roll another D6. On a roll of 1, D3 hits are caused on the shooting unit.