Witchcraft

Witchcraft

(1) Evil Eye


lancement Type Durée
6+ Malédiction Réplicable
Portée 36"
Un tour

The target suffers -1 Cha and -1 Mob, both to a minimum of 3 and -1 Agi to a minimum of 1 -1 Cou and loses Devastating Charge and/or....



No model can be affected by more than one instance of this spell simultaneously.

(2) Soured Luck


lancement Type Durée
7+ Malédiction
Portée 24"
Un tour

Melee Attacks against the target are set to hit on at least 3+ 2+.

(3) Illusory Paths


lancement Type Durée
10+ Universel
Portée 18"
Un tour

Choose which effect to apply when casting the spell:

  • The target gains Random Movement (2D6″).
  • The target gains Random Movement (3D6″).

(4) Cauldron's Curse


lancement Type Durée
9+ Malédiction
Portée 24"
Un tour

The target gains Weakness (Ranged Attacks).

(5) Clouded Sight


lancement Type Durée
11+ Malédiction
Portée 24"
Un tour

The target cannot draw Line of Sight to a target more than 12″ away from it.

(6) Mists of Invisibility


lancement Type Durée
11+ Dégât
Portée 12"
Un tour

Mark the ground under the centre of the target. The target gains Ambush (within 12″ of the marked point) then it is immediatly removed from the Battlefield. It automatically passes the roll to return to the Battlefield in the next friendly Player Turn.


*Cannot target Shaken units