| lancement | Type | Durée | ||
|---|---|---|---|---|
| 6+ |
Malédiction
Réplicable
Portée 36" |
Un tour | ||
The target suffers -1 Cha and -1 Mob, both to a minimum of 3 and -1 Agi to a minimum of 1 -1 Cou and loses Devastating Charge and/or....
No model can be affected by more than one instance of this spell simultaneously.
| lancement | Type | Durée | ||
|---|---|---|---|---|
| 7+ |
Malédiction
Portée 24" |
Un tour | ||
Melee Attacks against the target are set to hit on at least 3+ 2+.
| lancement | Type | Durée | ||
|---|---|---|---|---|
| 10+ |
Universel
Portée 18" |
Un tour | ||
Choose which effect to apply when casting the spell:
| lancement | Type | Durée | ||
|---|---|---|---|---|
| 9+ |
Malédiction
Portée 24" |
Un tour | ||
The target gains Weakness (Ranged Attacks).
| lancement | Type | Durée | ||
|---|---|---|---|---|
| 11+ |
Malédiction
Portée 24" |
Un tour | ||
The target cannot draw Line of Sight to a target more than 12″ away from it.
| lancement | Type | Durée | ||
|---|---|---|---|---|
| 11+ |
Dégât
Portée 12" |
Un tour | ||
Mark the ground under the centre of the target. The target gains Ambush (within 12″ of the marked point) then it is immediatly removed from the Battlefield. It automatically passes the roll to return to the Battlefield in the next friendly Player Turn.
*Cannot target Shaken units