lancement | Type | Durée | ||
---|---|---|---|---|
6+ |
|
Instant |
Choose a friendly unit within 18″ of the caster. The chosen unit must re-roll failed To-Wound rolls with its Melee Attacks. The effects last until the start of your next Magic Phase.
lancement | Type | Durée | ||
---|---|---|---|---|
7+ |
|
Instant |
Choose an enemy unit within 18″ and within Line of Sight of the caster. Neither the caster nor the target may be Engaged in Combat. One model, which can be a Character joined to the unit, suffers 1 hit that wounds automatically with AP 10.
lancement | Type | Durée | ||
---|---|---|---|---|
8+ |
|
Instant |
Target all friendly units within 9″ of the caster that are not fleeing and that has not failed a charge, rallied or already performed a magical move during this turn. The target units may instantly perform a 6″ Advance Move.