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The bearer’s unit gains Magic Resistance (1).
The bearer’s unit gains Magic Resistance (1).
L'unité du porteur gagne Combat sur un rang supplémentaire.
L'unité du porteur gagne Charge dévastatrice (Perturbant).
The bearer’s unit gains Exclusive and changes its Maximum Points Cost to max 800 points.
The bearer’s unit gains Flaming Attacks (Melee & Shooting).
Attacks with AP 3 or less can never reduce the Armour Save roll of the bearer’s unit to worse than 6+.
The bearer’s unit gains Strider.