Duality: All Cosmology spells are divided into two versions, representing opposing aspects; Cosmos and Chaos. When casting Cosmology spells, always declare which version of the spell you are using. Whenever the Caster successfully casts a non-Bound Cosmology spell, the next Cosmology spell it attempts to cast has its Casting Value reduced by 1, provided this spell is a Cosmology spell of the opposing aspect.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 5++ |
Augment
Range 24" |
One Turn | ||
The target gains +1 Offensive Skill and +1 Defensive Skill, and has its weapons’ Aim improved by 1.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 5++ |
Hex
Range 24" |
One Turn | ||
The target suffers -1 Offensive Skill and -1 Defensive Skill, and has its weapons’ Aim worsened by 1.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 5++ |
Augment
Range 24" |
One Turn | ||
Rolls for Charge Range, Flee Distance, Pursuit Distance, and Overrun Distance of units with at least one model affected by the spell are subject to two instances of Maximised Roll.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 5++ |
Hex
Range 24" |
One Turn | ||
Rolls for Charge Range, Flee Distance, Pursuit Distance, and Overrun Distance of units with at least one model affected by the spell are subject to two instances of Minimised Roll.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 7++ |
Hex
Missile
Damage
Range 24" |
Instant | ||
The target suffers 2D6 hits with Strength 4, Armour Penetration 0, and Magical Attacks. Successful Special Saves against wounds caused by this spell must be rerolled.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 7++ |
Hex
Damage
Augment
Range 24" |
Instant | ||
The target suffers 2D6 hits with Strength 4 and Armour Penetration 0, and Magical Attacks. Successful Armour Saves against wounds caused by this spell must be rerolled.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8++ |
Augment
Range 24" |
One Turn | ||
The target gains +1 Strength and +1 Armour Penetration.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8++ |
Hex
Range 24" |
One Turn | ||
The target suffers -1 Strength and -1 Armour Penetration.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 11++ |
Augment
Range 24" |
One Turn | ||
All models in the target unit gain Aegis (5+).
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 11++ |
Hex
Damage
Direct
Range 24" |
Instant | ||
Each model in the target unit suffers a hit with Strength 3, Armour Penetration 0, and Magical Attacks.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 7++ |
Augment
Focused
Range 24" |
Instant | ||
The target Recovers 1 Health Point
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 7++ |
Hex
Missile
Damage
Focused
Range 24" |
Instant | ||
The target suffers 1 hit that wounds automatically with Armour Penetration 10 and Magical Attacks.