True Thirst (55 pts)

Cónclave Vampírico

Attacks made with this weapon gain +1 Strength, +1 Armour Penetration, and become Magical Attacks, and Vampiric (3+). For each unsaved wound caused by this weapon during a Melee Phase, Raise 1 Health Point of R&F models in the wielder's unit at the end of the Melee Phase. The number of Raised Health Points in each phase cannot exceed the fixed component of the Reanimated value of the R&F models in the unit, disregarding any D3 or D6 parts (e.g. you can Raise 4 Zombies in a single phase).

Modifiers (2)
When points ≥ 8000
Set Max True Thirst by Roster to 2 selections
When points ≤ 3000
Set Max True Thirst by Roster to 1 selections