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- Army magic cards
Elfos Nobles (v2022)
Armour Enchantments
Gleaming Robe
max 1 per Army (Enchantment: Light Armour)Standard Height Mages onlyThe wearer gains Aegis (3+). In addition, its Armour is set to 1 and can never be improved beyond this. If the wearer Miscasts and rolls Magical Inferno or Witchfire, the number of hits is halved, rounding fractions up.
Daemon's Bane
max 1 per Army (Enchantment: Suit of Armour)The wearer gains +2 Armour against Magical Attacks.
Protection of Dorac
max 1 per Army (Enchantment: Heavy Armour)The wearer gains +2 Armour and +2 Defensive Skill.
Star Metal Alloy
max 1 per Army (Enchantment: Shield)The first time the bearer's model suffers an unsaved wound from an attack with Multiple Wounds while using this Shield, the number of wounds suffered is halved, rounding fractions up.
Artefacts
Ring of the Pearl Throne
max 1 per ArmyCannot be taken by Towering Presence or ConstructsAfter step 4 of the Round of Combat Sequence (after issuing and accepting Duels) of each Round of Combat that the bearer's unit is fighting, choose one of the following: • A single Special Item on a Character or Champion in base contact with the bearer • A single Special Item on a single model unit in base contact with the bearer • A Banner Enchantment carried by a Standard Bearer in base contact with the bearer This Special Item is ignored for as long as its bearer remains in base contact with the bearer of the Ring of the Pearl Throne. Only a single Special Item can be affected at any time. In case the model has more than one instance of the chosen item, only one instance is affected.
Book of Meladys
max 1 per Army (Dominante)Once per Magic Phase, the bearer may reroll a single Magic Dice when making a casting roll, provided the spell was not Miscast. When rerolling a natural '1', the rerolled Magic Dice benefits from Fizzle (if the Casting Attempt fails) regardless of the value rolled from the reroll.
Glittering Lacquer
max 1 per ArmyCavalry models onlyThe bearer gains Hard Target (1).
Amethyst Crystal
max 1 per ArmyDispelling rolls made by the bearer's army gain a +1 modifier.
Diadem of Protection
max 1 per ArmyThe bearer gains Aegis (+2, max 4+).
Weapon Enchantments
Sliver of the Blazing Dawn
max 1 per Army (Enchantment: Spear)Attacks made with this weapon gain +1 Strength, +2 Armour Penetration, and become Magical Attacks. Each successful to-hit roll with this weapon causes two hits instead of one.
Nova Flare
max 1 per Army (Enchantment: Lance)Attacks made with this weapon gain Devastating Charge (+1 Att) and Lethal Strike, and become Divine Attacks and Magical Attacks. One use only. May be activated at the start of any Round of Combat. The wielder counts as Charging for the purpose of Devastating Charge.
Elu's Heartwood
max 1 per Army (Enchantment: Longbow)This weapon gains Shots 3, Str as user +1, AP as user +1, and Magical Attacks.
Encantamiento de Estandarte
War Banner of Ryma
max 2 per ArmyR&F model parts without Harnessed in a unit with one or more War Banners of Ryma gain Devastating Charge (+1 Str). In addition, all Infantry models in the unit gain Devastating Charge (+1" Adv).
Banner of Becalming
max 1 per ArmyIn the opponent's Magic Phase, during Siphon the Veil before converting Veil Tokens into Magic Dice, remove one Veil Token from the opponent's Veil Token pool and add one Veil Token to your Veil Token pool.
Navigator's Banner
max 1 per ArmyR&F models in the bearer's unit gain Distracting in the First Round of Combat against attacks from enemies Engaged in the bearer's unit's Front Facing.
Rending Banner
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat. Close Combat Attacks from R&F models in the bearer’s unit gain +1 Armour Penetration until the bearer’s unit is no longer Engaged in Combat. A model can only be affected by a single Rending Banner at the same time.
Banner of Speed
max 3 per ArmyA unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.
Stalker's Standard
max 3 per ArmyThe bearer’s unit gains Strider.
Aether Icon
max 3 per ArmyThe bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.
Banner of Discipline
max 3 per ArmyThe bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.
Flaming Standard
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.
Banner of the Relentless Company
max 3 per ArmyOne use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.
Legion Standard
max 3 per ArmyA unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.
Hechizo Hereditario
Lanzamiento | Alcance | Tipo | Duración | Efecto | |
---|---|---|---|---|---|
H Favour of Meladys | You gain one Veil Token that is not removed when the spell ends. When a friendly unit within 18″ of the Caster suffers a wound before Special Saves, you may discard a Veil Token from your Veil Token pool and apply the following rules instead: • No Special Save can be taken. • If the attack causing the wound has Multiple Wounds, it inflicts one wound less than usual. Otherwise, the wound is ignored. For Standard Infantry, up to 2 wounds are ignored per token provided they are suffered simultaneously. A maximum of two Veil Tokens may be discarded each phase for this purpose. Characters and Gigantic models can only ignore a single wound this way per phase. |
||||
Mf | 10+ | Caster | Translation missing: es.magic_spell.type_target.Caster | One Turn | |
You gain one Veil Token that is not removed when the spell ends. When a friendly unit within 18″ of the Caster suffers a wound before Special Saves, you may discard a Veil Token from your Veil Token pool and apply the following rules instead: • No Special Save can be taken. • If the attack causing the wound has Multiple Wounds, it inflicts one wound less than usual. Otherwise, the wound is ignored. For Standard Infantry, up to 2 wounds are ignored per token provided they are suffered simultaneously. A maximum of two Veil Tokens may be discarded each phase for this purpose. Characters and Gigantic models can only ignore a single wound this way per phase. |
Army Organisation
Characters
(40% Max)
Core
(25% Least)
Special
(No Limit)
Queen’s Bows
(30% Max)
Naval Ordnance
(15% Max)
Queen’s Cavalier
Characters
(50% Max)
Core
(25% Least)
Special
(No Limit)
Queen’s Bows
(30% Max)
Naval Ordnance
(15% Max)
High Prince
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 10 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 7 | 3 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
High Prince | 4 | 7 | 4 | 1 | 8 |
Commander
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 6 | 3 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Commander | 3 | 6 | 4 | 1 | 7 |
Mage
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 4 | 3 | 0 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Mage | 1 | 4 | 3 | 0 | 5 |
Montura Elven Horse
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
9" | 18" | C |
|
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | C | C+2 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Elven Horse | 1 | 3 | 3 | 0 | 4 |
Montura Giant Eagle
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
2" | 4" | C | ||||
vuelo | 9" | 18" |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | 4 | C+1 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Giant Eagle | 2 | 5 | 4 | 1 | 4 |
Montura Griffon
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
6" | 12" | C | ||||
vuelo | 8" | 16" |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 5 | C |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Griffon | 4 | 5 | 5 | 3 | 5 |
Montura Young Dragon
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
6" | 12" | C | ||||
vuelo | 7" | 14" |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 5 | C+1 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Young Dragon | 4 | 5 | 5 | 2 | 3 |
Montura Dragon
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
6" | 12" | C | ||||
vuelo | 7" | 14" |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 5 | 6 | 4 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Dragon | 5 | 5 | 6 | 3 | 3 |
Montura Ancient Dragon
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
6" | 12" | C | ||||
vuelo | 7" | 16" |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
8 | 6 | 6 | 4 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Ancient Dragon | 6 | 6 | 7 | 4 | 3 |
Montura Reaver Chariot
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
9" | 14" | C |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | C | 4 | C+2 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Crew(2) | 1 | 4 | 3 | 0 | 5 | |
Elven Horse(2) | 1 | 3 | 3 | 0 | 4 | |
Chassis | 5 | 2 |
Montura Lion Chariot
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
8" | 8" | C |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 4 | C+2 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Crew | 1 | 5 | 4 | 1 | 5 | |
Lion(2) | 2 | 5 | 5 | 2 | 4 | |
Chassis | 5 | 2 |
Montura Sky Sloop
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
2" | 2" | C | ||||
vuelo | 9" | 9" |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 4 | C+1 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Crew(2) | 1 | 4 | 3 | 0 | 5 | |
Hawk | 2 | 4 | 4 | 1 | 4 | |
Chassis | 5 | 2 |
Citizen Spears
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Citizen Spear | 1 | 4 | 3 | 0 | 5 |
Highborn Lancers
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
9" | 18" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 2 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Highborn Lancer | 1 | 4 | 3 | 0 | 5 | |
Elven Horse | 1 | 3 | 3 | 0 | 4 |
Elein Reavers
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
9" | 18" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 1 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Elein Reaver | 1 | 4 | 3 | 0 | 5 | |
Elven Horse | 1 | 3 | 3 | 0 | 4 |
Citizen Archers
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Citizen Archer | 1 | 4 | 3 | 0 | 5 |
Sea Guard
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Sea Guard | 1 | 4 | 3 | 0 | 5 |
Sword Masters
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 6 | 3 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Sword Master | 2 | 6 | 3 | 0 | 6 |
Lion Guard
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Lion Guard | 1 | 5 | 4 | 1 | 5 |
Flame Wardens
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Flame Warden | 1 | 5 | 3 | 0 | 6 |
Knights of Ryma
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
9" | 18" | 9 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 2 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Knight of Ryma | 1 | 5 | 4 | 1 | 6 | |
Elven Horse | 1 | 3 | 3 | 0 | 4 |
Reaver Chariots
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
9" | 14" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 4 | 4 | 2 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Crew | 1 | 4 | 3 | 0 | 5 | |
Elven Horse | 1 | 3 | 3 | 0 | 4 | |
Chassis | 5 | 2 |
Lion Chariot
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
8" | 8" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 5 | 4 | 2 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Crew | 1 | 5 | 4 | 1 | 5 | |
Lion | 2 | 5 | 5 | 2 | 4 | |
Chassis | 5 | 2 |
Giant Eagles
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
2" | 4" | 8 | ||||
vuelo | 9" | 18" |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 4 | 0 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Giant Eagle | 2 | 5 | 4 | 1 | 4 |
|
Phoenix
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
2" | 4" | 8 | ||||
vuelo | 9" | 18" |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 5 | 5 | 3 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Phoenix | 4 | 5 | 5 | 2 | 4 |
|
Highborn Giant
Giants of the Ninth Age
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
7" | 14" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
7 | 3 | 5 | 1 |
|
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Highborn Giant | 5 | 3 | 5 | 2 | 3 |
|
Queen's Guard
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Queen's Guard | 1 | 5 | 3 | 0 | 5 |
Grey Watchers
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Grey Watcher | 1 | 4 | 3 | 0 | 5 |
Sea Guard Reaper
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
5" | 5" | 8 |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 1 | 4 | 0 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Crew | 2 | 4 | 3 | 0 | 5 |
Sky Sloop
Global | Ava | Mar | Dis | Reglas de Miniaturas | ||
---|---|---|---|---|---|---|
2" | 2" | 8 | ||||
vuelo | 9" | 9" |
Defensivo | PV | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 4 | 4 | 1 |
Ofensivo | Ata | Ofe | Fue | PA | Agi | |
---|---|---|---|---|---|---|
Crew | 1 | 4 | 3 | 0 | 5 | |
Hawk | 2 | 4 | 4 | 1 | 4 | |
Chassis | 5 | 2 |