Pyromancy

Pyromancy

(1) Fireball (rep)

Casting Type Duration
4+ Hex Missile Damage
Range 36"
Instant

The target suffers D6 hits with Strength 4, Armour Penetration 0, Flaming Attacks and Magical Attacks.

(2) Cloak of Cinders

Casting Type Duration
7+ [9+] Augment
Range 18"
One Turn

Melee {and Ranged} Attacks against the target suffer −1 to wound.

(3) Flaming Swords

Casting Type Duration
8+ [11+] Augment
Range 18" [6"Aura]
One Turn

The target gains Flaming Attacks and Magical Attacks. In addition, the target’s Melee and Shooting Attacks gain a +1 to-wound modifier.

(4) Pyroclastic Flow

Casting Type Duration
7+ [10+] Hex Missile Damage
Range 24" [12"]
Instant

The target suffers 2D6 [3D6] hits with Strength 4, Armour Penetration 0, Flaming Attacks and Magical Attacks.

(5) Scorching Salvo

Casting Type Duration
8+ Hex Damage
Range 24"Aura
Instant

The target suffers D3+1 hits with Strength 4, Armour Penetration 0, Flaming Attacks, and Magical Attacks.

(6) Enveloping Embers

Casting Type Duration
11+ Hex Damage Direct
Range 24"
Instant

The target suffers 1 hit with Area Attack (6×6), Strength 3, Armour Penetration 0, Flaming Attacks, and Magical Attacks.

(A) Blaze

Casting Type Duration
Hex Missile Damage
Range 24"
Instant

The target suffers 1 hit with Strength 5, Armour Penetration 2, Flaming Attacks, and Magical Attacks.