- Army book
- Quick Reference Sheet
- Correspondence of translations with another language
- Army magic cards
Dread Elves (v2022 Beta 2 Hotfix 1)
Armour Enchantments
Seal of the Republic
max 1 per Army (Enchantment: Heavy Armour)For each unsaved wound inflicted on enemy models with the wearer's Close Combat Attacks, the wearer gains +1 Armour for the rest of the game.
Artefacts
Ring of the Obsidian Thrones
max 1 per ArmyBreak Tests and Panic Tests taken within 6″ of the bearer are subject to Minimised Roll.
Mask of the War Crow
max 1 per ArmyThe bearer's unit gains Fear. In addition, the bearer and any friendly unit that contains one or more models with Fear within 6" of the bearer's unit must reroll natural to-wound rolls of '1' with its Close Combat Attacks.
Ceinran's Scales
max 1 per ArmyThe bearer can cast The Wheel Turns (Witchcraft) as a Bound Spell with Power Level (4/8).
Beastmaster's Whistle
max 1 per ArmyBeastmasters onlyOne use only. May be activated at the start of any friendly Charge Phase. Charge Range rolls of friendly Manticores and models with Type Beast within 12" of the bearer are subject to Maximised Roll until the end of the Charge Phase.
Moithir's Mirror
max 1 per ArmyThe bearer gains Aegis (5,+ against Melee Attacks).
In addition, if one or more Melee Attacks are allocated towards or distributed onto the bearer’s model (including Initiative Step 0), the bearer inflicts D3+1 hits with Strength 4, Armour Penetration 2, and Magical Attacks on the attacking model’s unit at Initiative Step 0. This is considered a Special Attack.
Seal of the 9th Fleet
max 1 per ArmySilexian Officers onlyIf the bearer’s unit consists entirely of Infantry models, it is considered Academy Trained.
Weapon Enchantments
Crippling Frost
max 1 per Army (Enchantment: Great Weapon)Attacks made with this weapon become Magical Attacks. In addition, enemy units in base contact with the bearer’s model suffer −2 Defensive Skill.
Transcendence
max 1 per Army (Enchantment: Lance)Attacks made with this weapon become Magical Attacks. For each unsaved wound inflicted on enemy models with this weapon, the wielder gains +1 Strength and +1 Armour Penetration for the rest of the game, up to a maximum of +2 each.
Mastery of Slaughter
max 1 per Army (Enchantment: Spear)Attacks made with this weapon become Magical Attacks and gain Artistry of Death, Battle Focus, Lethal Strike, and Multiple Wounds (2).
Lacerating Touch
max 1 per Army (Enchantment: Paired Weapons)Attacks made with this weapon become Magical Attacks and gain +2 Armour Penetration. While using this weapon, the wielder gains +2 Attack Value and Fear.
Pride of Gar Daecos
max 1 per Army (Enchantment: Halberd)While using this weapon, the wielder gains +1 Attack Value, and attacks made with this weapon become Divine Attacks and Magical Attacks.
Banner enchantement
Executioner's Icon
max 1 per ArmyThe bearer and R&F model parts with Ruthless Efficiency in the bearer's unit gain Artistry of Death.
Eye of the Gorgon
max 1 per ArmyThe bearer gains Petrifying Stare (see Gorgons unit). Enemy units in base contact with the bearer must reroll successful Discipline Tests.
Caedhren's Pennon
max 1 per ArmyInfantry models in the bearer's unit gain Scent of Blood and Swiftstride.
Rending Banner
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat. Close Combat Attacks from R&F models in the bearer’s unit gain +1 Armour Penetration until the bearer’s unit is no longer Engaged in Combat. A model can only be affected by a single Rending Banner at the same time.
Banner of Speed
max 3 per ArmyA unit with one or more Banners of Speed gains +1″ Advance Rate and +2″ March Rate.
Stalker's Standard
max 3 per ArmyThe bearer’s unit gains Strider.
Aether Icon
max 3 per ArmyThe bearer gains Magic Resistance (1). If the unit contains a model with another instance of Magic Resistance, it increases that model’s Magic Resistance value by 1 instead.
Banner of Discipline
max 3 per ArmyThe bearer’s unit may reroll failed Panic Tests. If the Battle Standard Bearer or the General is part of the bearer’s unit, it automatically passes Panic Tests instead.
Flaming Standard
max 3 per ArmyOne use only. May be activated at the start of a Round of Combat or before shooting with the bearer’s unit.
The bearer’s unit gains Flaming Attacks. If activated when Engaged in Combat, the effect lasts until the bearer’s unit is no longer Engaged in Combat. If activated before shooting with the bearer’s unit, the effect lasts until the end of the phase.
Banner of the Relentless Company
max 3 per ArmyOne use only. May be activated during the owner’s Movement Phase. All Infantry models in the bearer’s unit always have March Rate 15″, until the end of the Player Turn. Only a single Banner of the Relentless Company may be activated during the same phase.
Legion Standard
max 3 per ArmyA unit with one Legion Standard increases the maximum of its Rank Bonus by +1 (normally this means the unit can add up to 4 Full Ranks to its Combat Score). A unit with two or more Legion Standards increases the maximum of its Rank Bonus by +2 instead.
Racial Trait Spell
Casting | Range | Type | Duration | Effect | |
---|---|---|---|---|---|
H Curse of the Phantom Queen | You gain one Veil Token that is not removed at the end of the spell’s duration. When an enemy unit inflicts one or more Health Point losses on a friendly unit within 18″ of the Caster, you may discard up to two Veil Tokens from your Veil Token pool. For every discarded Veil Token, the enemy unit immediately suffers D3+1 hits with Strength 4, Armour Penetration 2, and Magical Attacks. These hits are considered Ranged Attacks. | ||||
Mf | 7+ | Caster | Translation missing: en.magic_spell.type_target.Caster | One Turn | |
You gain one Veil Token that is not removed at the end of the spell’s duration. When an enemy unit inflicts one or more Health Point losses on a friendly unit within 18″ of the Caster, you may discard up to two Veil Tokens from your Veil Token pool. For every discarded Veil Token, the enemy unit immediately suffers D3+1 hits with Strength 4, Armour Penetration 2, and Magical Attacks. These hits are considered Ranged Attacks. |
Army Organisation
Characters
(40% Max)
Core
(25% Least)
Special
(No Limit)
Raiders
(20% Max)
Destroyers
(15% Max)
The Menagerie
(30% Max)
Dread Prince
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
|
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 6 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dread Prince | 5 | 8 | 4 | 1 | 8 |
Beastmaster
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
|
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Beastmaster | 4 | 5 | 4 | 1 | 7 |
Silexian Officer
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 10 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 6 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Silexian Officer | 3 | 6 | 4 | 1 | 7 |
Temple Exarch
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Temple Exarch | 3 | 5 | 4 | 1 | 6 |
Warlock Outcast
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 4 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Warlock Outcast | 1 | 4 | 3 | 0 | 5 |
Silent Assassin
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 7 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Silent Assassin | 3 | 7 | 4 | 3 | 9 |
Mount Daeb Raptor
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | C | C+2 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Daeb Raptor | 2 | 3 | 4 | 1 | 3 |
Mount Blackmane Pegasus
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | C | ||||
fly | 8" | 16" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
C | C | 4 | C+1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Blackmane Pegasus | 2 | 4 | 4 | 1 | 4 |
Mount Raptor Chariot
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 7" | C |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 4 | C+2 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Daeb Raptor(2) | 2 | 3 | 4 | 1 | 3 | |
Chassis | 5 | 2 |
Mount Manticore
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | C | ||||
fly | 8" | 16" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | C | 5 | C+1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Manticore | 4 | 5 | 5 | 2 | 5 |
Mount Imperious Dragon
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | C | ||||
fly | 7" | 14" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 5 | 6 | 4 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Imperious Dragon | 5 | 5 | 6 | 3 | 3 |
Silexian Spears
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Silexian Spear | 1 | 4 | 3 | 0 | 5 |
Temple Militants
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 3 | 0 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Temple Militant | 1 | 4 | 3 | 0 | 5 |
Raiding Party
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dread Raider | 1 | 4 | 3 | 0 | 5 |
Silexian Auxiliaries
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Silexian Auxiliary | 1 | 4 | 3 | 0 | 5 |
Shadow Riders
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
9" | 18" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Shadow Rider | 1 | 4 | 3 | 0 | 5 | |
Elven Horse | 1 | 3 | 3 | 0 | 4 |
Warlock Acolytes
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
9" | 18" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 1 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Acolyte | 1 | 4 | 4 | 1 | 5 | |
Elven Horse | 1 | 3 | 3 | 0 | 4 |
Dread Knights
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dread Knight | 2 | 5 | 4 | 1 | 6 | |
Daeb Raptor | 2 | 3 | 4 | 1 | 3 |
Obsidian Guard
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 6 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Obsidian Guard | 2 | 6 | 3 | 1 | 6 |
Judicators
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 5 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Judicator | 1 | 5 | 3 | 2 | 5 |
Harpies
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 6 | ||||
fly | 10" | 18" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 3 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Harpy | 2 | 3 | 4 | 0 | 4 |
Gorgons
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 5 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Gorgon | 4 | 5 | 4 | 1 | 5 |
Thunder Pack
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
3 | 3 | 5 | 1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Thunder Beast | 2 | 3 | 5 | 2 | 2 | |
Lashmaster(2) | 1 | 4 | 3 | 0 | 5 |
Raptor Chariot
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 7" | 9 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 5 | 4 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Crew | 2 | 5 | 4 | 1 | 6 | |
Daeb Raptor | 2 | 3 | 4 | 1 | 3 | |
Chassis | 5 | 2 |
Divine Altar
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 5 | 5 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Attendant | 2 | 5 | 3 | 1 | 5 |
Hunting Chariot
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
9" | 9" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 4 | 4 | 2 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Crew | 1 | 4 | 3 | 0 | 5 | |
Elven Horse | 1 | 3 | 3 | 0 | 4 | |
Chassis | 5 | 2 |
Repeater Battery
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 5" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
4 | 1 | 4 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Crew | 2 | 4 | 3 | 0 | 5 |
Black Cloaks
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
5" | 10" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
1 | 4 | 3 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Black Cloak | 1 | 4 | 3 | 0 | 5 |
Kraken
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
5 | 5 | 5 | 3 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Kraken | 4 | 5 | 7 | 3 | 3 | |
Lashmaster | 1 | 4 | 3 | 0 | 5 |
Hydra
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
6" | 12" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
6 | 4 | 5 | 3 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Hydra | 5 | 4 | 5 | 2 | 2 | |
Lashmaster | 1 | 4 | 3 | 0 | 5 |
Mist Leviathan
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
2" | 4" | 8 | ||||
fly | 7" | 14" |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
8 | 3 | 5 | 0 |
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Mist Leviathan | 4 | 3 | 4 | 3 | 2 | |
Lashmaster(4) | 1 | 4 | 3 | 0 | 5 |
Dreaded Giant
Giants of the Ninth Age
Global | Adv | Mar | Dis | Model Rules | ||
---|---|---|---|---|---|---|
7" | 14" | 8 |
Defensive | HP | Def | Res | Arm | ||
---|---|---|---|---|---|---|
7 | 3 | 5 | 1 |
|
Offensive | Att | Off | Str | Ap | Agi | |
---|---|---|---|---|---|---|
Dreaded Giant | 5 | 3 | 5 | 2 | 2 |