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The bearer’s unit gains Magic Resistance (1).
The bearer’s unit gains Magic Resistance (1).
In each of the opponent’s Magic Phases, immediately after Excess Magic the opponent must discard 1 Magic Dice.
The bearer’s unit gains Exclusive and changes its Maximum Points Cost to max 800 points.
The bearer’s unit gains Flaming Attacks (Melee & Shooting).
The bearer’s unit gains First Strike (Aegis (5+)).
Attacks with AP 3 or less can never reduce the Armour Save roll of the bearer’s unit to worse than 6+.
The bearer’s unit gains Strider.
A unit with one or more War Banners of Rymâ gains +1″ Cha and Rank-and-File model parts with Elf in the bearer’s unit gain Devastating Charge (+1 Str).