Vampire Counts

Vampire Counts (v2024)

Magic Weapons

Frostblade

max 1 per Army

This blade of blue ice-steel is bound with such deadly spells that its merest touch will suck the soul from its victim’s body.

R S AP Special Rules
Frostblade Combat S - Killing Blow, Magical Attacks

Notes: Any enemy model that suffers one or more unsaved wounds from the Frostblade must immediately make a Toughness test. If this test is failed, they gain the Strike Last special rule and must reduce their Initiative characteristic to 1 for the remainder of the game.

Sword Of Kings

max 1 per Army

This accursed blade of ancient and ageless design thirsts constantly for the souls of its wielder’s enemies.

R S AP Special Rules
Sword of Kings Combat S+1 -1 Killing Blow, Magical Attacks

Notes: The wielder of the Sword of Kings strikes a Killing Blow if they roll a natural 5 or 6 when making a roll To Wound, rather than the usual 6.

Blood Drinker

max 1 per Army

This long, slender blade greedily drinks the blood of its victims, their life force revitalising its master.

R S AP Special Rules
Blood Drinker Combat S -1 Magical Attacks

Notes: If the wielder of Blood Drinker causes one or more unsaved wounds during the Combat phase, they recover a single lost Wound.

Dreadlance

max 1 per Army

Once wielded by an infamous Vampire knight, this lance is uncannily accurate, said to find its target even in the dark of night.

R S AP Special Rules
Dreadlance Combat S+2 -2 Armour Bane (1), Magical Attacks

Notes: Models whose troop type is ‘cavalry’ or ‘monster’ only. The Dreadlance can only be used during a turn in which the wielder charged. In subsequent turns (or if the wielder did not charge) the model must use its hand weapon instead. The wielder of the Dreadlance may re-roll any failed rolls To Hit made whilst using it.

Magic Armour

The Flayed Hauberk

max 1 per Army

Stitched from the flesh of countless victims, the wearer of the Flayed Hauberk is enshrouded and protected by the souls of the damned.

The Flayed Hauberk is a suit of heavy armour which may be worn by a Wizard without penalty. In addition, its wearer has a 6+ Ward save against any wounds suffered.

The Accursed Armour

max 1 per Army

Some strange flaw renders the wearer of this armour resilient beyond measure, yet robs them of dexterity.

Models whose troop type is ‘infantry’ or ‘cavalry’ only. The Accursed Armour is a suit of full plate armour. In addition, its wearer has a +1 modifier to their Toughness characteristic, but suffers a -1 modifier to their Weapon Skill and Initiative characteristics.

Talismans

Von Carstein Ring

max 1 per Army

An ancient heirloom of the lords of Sylvania, this ring is known to make a Vampire carrying it almost impossible to kill.

Vampires only. Single use. When the wearer of the Von Carstein Ring loses their last Wound, roll a D6. On a roll of 2+, the Wound is not lost.

Crown Of The Damned

max 1 per Army

The wearer of the Crown of the Damned draws revitalising energies from the spirits imprisoned within it, but at times their eternal wailing can become overpowering.

The Crown of the Damned gives its wearer a 4+ Ward save against any wounds suffered. However, due to the wailing of the spirits trapped within the crown, its wearer is also subject to the Stupidity special rule.

Enchanted Items

Helm Of Commandment

max 1 per Army

This ancient and corroded helmet can be used to infuse Undead servants with the wearer’s sentience, making them formidable fighters.

Necromancers and Wights only. During the Command subphase of their turn, this character may attempt to enhance the sentience of those around them by making a Leadership test (using their own Leadership). If this test is passed, until your next Start of Turn sub-phase this character and any unit they have joined gains a +D3 modifier to their Weapon Skill characteristic (to a maximum of 10).

Hand Of Dust

max 1 per Army

The severed hand of the Great Necromancer himself, the mere proximity of this withered appendage can drain all life and vitality from mortals, leaving them as desiccated husks.

Necromancers only. This model can cast the following Bound spell, with a Power Level of 2. Roll a D6 each time the Hand of Dust is used. On a roll of 1, it crumbles to dust and cannot be used again:
Type: Assailment
Casting Value: 9+
Range: Combat
Effect: The target enemy unit suffers 2D6 Strength 5 hits, each with an AP of -1.

Cloak Of Mist & Shadows

max 1 per Army

This cloak frees the wearer from the bonds of their physical form, allowing them to move through solid matter like a ghost.

Necromancers whose troop type is ‘infantry’ only. The wearer of the Cloak of Mist & Shadows gains the Ethereal special rule.

Arcane Items

Skull Staf

max 1 per Army (Wizard only )

The Skull Staff constantly whispers to its bearer, revealing the secrets of their foes and predicting the ebb and flow of the Winds of Magic.

The bearer of the Skull Staff increases their Dispel range by 3" and, when attempting a Wizardly dispel, may apply a +1 modifier to their Dispel roll.

Note that this is a modifier to the result of a roll – it does not negate a roll of a natural double 1.

Sceptre Of De Noirot

max 1 per Army (Wizard only )

The Necromancer de Noirot suffered a terrible demise when he invoked the power of this sceptre and raised more of the Undead than he could control.

The bearer of the Sceptre of de Noirot may attempt to resurrect the fallen by using the Invocation of Nehek special rule twice during their Command sub-phase (rather than the usual once). Roll a D6 each time the sceptre is used. On a roll of 1, the bearer loses a single Wound.

Spell Familiar

max 1 per Army (Wizard only )

A spell familiar memorises a spell on its master’s behalf, constantly rehearsing for its big moment until it is called upon to share its arcane knowledge.

0-1 per Wizard. The owner of a Spell Familiar knows one more spell (chosen in the usual way) than is normal for their Level of Wizardry.

Note that this does not increase the Wizard’s Level.

Banner enchantement

Banner Of Iron Resolve

max 1 per Army

No regiment that stands beneath the Banner of Iron Resolve has ever fled from the foe.

A unit carrying the Banner of Iron Resolve gains the Stubborn special rule.

Razor Standard

max 1 per Army

Hung with hundreds of wickedly sharp blades, an air of sharpness radiates outwards from the Razor Standard.

A unit carrying the Razor Standard gains the Armour Bane (2) special rule.

Rampaging Banner

max 1 per Army

As a matter of honour, those that fight beneath the Rampaging Banner are always first into the fray.

When a unit carrying the Rampaging Banner declares a charge, it may re-roll its Charge roll.

The Blazing Banner

max 1 per Army

An eternal flame flickers about the weapons of those that march beneath the Blazing Banner.

A unit carrying the Blazing Banner gains the Flaming Attacks special rule.

War Banner

max 1 per Army

A proud banner of great age. Those that march beneath the War Banner fight with grim resolve.

When calculating its combat result, a unit carrying the War Banner may claim an additional bonus of +1 combat result point.

Banner Of The Barrows

max 1 per Army

Woven from the wind and the cold, the chill of this banner touches the hearts of those who stand before it.

Wight Lord Battle Standard Bearer only. During the Combat phase, when a unit carrying the Banner of the Barrows makes a roll To Hit, a roll of 3+ is always a success, regardless of the target’s Weapon Skill.

Drakenhof Banner

max 1 per Army

The infamous Count Vlad von Carstein had thrall Necromancers enchant his household standard to sustain his bodyguard.

If a unit carrying the Drakenhof Banner has the Regeneration (X+) special rule, it improves the armour value of its Regeneration save by 1.

The Screaming Banner

max 1 per Army

Even the bravest warriors tremble in the presence of a haunted banner that wails a constant dirge.

When an enemy unit makes a Leadership test due to Fear caused by a unit carrying the Screaming Banner, it must roll an extra D6 and discard the lowest result.

Standard Of Hellish Vigour

max 1 per Army

The restless essence of the Vampire whose flesh was flayed to craft this banner invigorates the Undead nearby.

A unit carrying the Standard of Hellish Vigour gains the Reserve Move special rule.

Army Organisation

Characters

Characters

(50% Max)

Core

Core

(25% Least)

Special

Special

(50% Max)

Rare

Rare

(25% Max)

Allies

Allies

(25% Max)

Characters
Characters

Vampire Count

160 pts single model
Troops M WS BS S T W I A Ld Troop's type
Vampire Count 6 7 5 5 5 3 6 4 8

Magic options

30 pts
60 pts
free
free
free

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
35 pts
30 pts
25 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Arcane Items

60 pts
50 pts
50 pts
45 pts
35 pts
30 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Command group options

free
Max one General by Army Max 1 entry

Options

3 pts
4 pts
4 pts
2 pts
3 pts
6 pts
up to 100 pts
50 pts
40 pts
35 pts
30 pts
30 pts
20 pts
15 pts
up to 100 pts

Mount options

Select at most one mount option Max 1 entry
Select at least one mount option Min 0 entry
16 pts
210 pts
120 pts
215 pts
Characters

Vampire Thrall

75 pts single model
Troops M WS BS S T W I A Ld Troop's type
Vampire Count 6 7 5 5 5 3 6 4 8

Magic options

30 pts
free
free
free

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
35 pts
30 pts
25 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Arcane Items

60 pts
50 pts
50 pts
45 pts
35 pts
30 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Command group options

free
Max one General by Army Max 1 entry

(0-1 per Army)

25 pts
65 pts
50 pts
50 pts
45 pts
40 pts
40 pts
30 pts
25 pts
25 pts

Options

3 pts
4 pts
4 pts
2 pts
3 pts
6 pts
up to 50 pts
50 pts
40 pts
35 pts
30 pts
30 pts
20 pts
15 pts
up to 50 pts

Mount options

Select at most one mount option Max 1 entry
Select at least one mount option Min 0 entry
16 pts
210 pts
Characters

Master Necromancer

130 pts single model
Troops M WS BS S T W I A Ld Troop's type
Master Necromancer 4 3 3 3 4 3 3 2 8

Magic options

30 pts
free
free
free

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
35 pts
30 pts
25 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Arcane Items

60 pts
50 pts
50 pts
45 pts
35 pts
30 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Command group options

free
Max one General by Army Max 1 entry

Options

up to 100 pts

Mount options

Select at most one mount option Max 1 entry
Select at least one mount option Min 0 entry
16 pts
195 pts
120 pts
215 pts
Characters

Necromantic Acolyte

60 pts single model
Troops M WS BS S T W I A Ld Troop's type
Necromantic Acolyte 4 3 3 3 3 2 3 1 7

Magic options

30 pts/mod.
free
free
free

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
20 pts
20 pts
25 pts
30 pts
35 pts
15 pts
15 pts
5 pts

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Arcane Items

60 pts
50 pts
50 pts
45 pts
35 pts
30 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Command group options

free
Max one General by Army Max 1 entry

Options

up to 50 pts

Mount options

Select at most one mount option Max 1 entry
Select at least one mount option Min 0 entry
16 pts
195 pts
Characters

Strigoi Ghoul King

145 pts single model
Troops M WS BS S T W I A Ld Troop's type
Strigoi Ghoul King 6 6 3 5 5 3 7 5 8

Magic options

30 pts
60 pts
free
free
free

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
20 pts
20 pts
25 pts
30 pts
35 pts
15 pts
15 pts
5 pts

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Arcane Items

60 pts
50 pts
50 pts
45 pts
35 pts
30 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Command group options

free
Max one General by Army Max 1 entry

Options

up to 75 pts
up to 75 pts
50 pts
40 pts
35 pts
30 pts
30 pts
20 pts
15 pts

Mount options

Select at most one mount option Max 1 entry
Select at least one mount option Min 0 entry
185 pts
Characters

Wight King

85 pts single model
Troops M WS BS S T W I A Ld Troop's type
Wight King 4 5 0 5 5 3 4 3 9

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
20 pts
25 pts
30 pts
35 pts
20 pts
15 pts
15 pts
5 pts

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Command group options

free
Max one General by Army Max 1 entry

Options

3 pts
4 pts
4 pts
2 pts/mod.
up to 100 pts

Mount options

Select at most one mount option Max 1 entry
Select at least one mount option Min 0 entry
14 pts
Characters

Wight Lord

40 pts single model
Troops M WS BS S T W I A Ld Troop's type
Wight Lord 4 4 0 4 5 2 4 2 8

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
35 pts
30 pts
25 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Command group options

free
Max one General by Army Max 1 entry

(0-1 per Army)

25 pts
65 pts
50 pts
50 pts
45 pts
40 pts
40 pts
30 pts
25 pts
25 pts

Options

3 pts
4 pts
4 pts
2 pts/mod.
up to 50 pts

Mount options

Select at least one mount option Min 0 entry
Select at most one mount option Max 1 entry
14 pts
Core
Core

Skeleton Warriors

50 pts + 5 pts/extra model 10-99 models
Troops M WS BS S T W I A Ld Troop's type
Skeleton Warrior 4 2 2 3 3 1 2 1 5
Skeleton Champion 4 2 2 3 3 1 2 2 5

Command group options

5 pts
5 pts
up to 50 pts
50 pts
50 pts
45 pts
40 pts
40 pts
30 pts
25 pts
25 pts
5 pts

Options

1 pts/mod.
Core

Black Knights

120 pts + 24 pts/extra model 5-99 models
Troops M WS BS S T W I A Ld Troop's type
Black Knights - 3 0 4 4 1 3 1 6
Hell Knight - 3 0 4 4 1 3 2 6
Skeletal Steed 7 2 - 3 - - 2 1 -

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
35 pts
30 pts
25 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Command group options

6 pts
up to 25 pts
6 pts
up to 50 pts
50 pts
50 pts
45 pts
40 pts
40 pts
30 pts
25 pts
25 pts
6 pts

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Options

2 pts/mod.
2 pts/mod.

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts
Core

Grave Guard

110 pts + 11 pts/extra model 10-99 models
Troops M WS BS S T W I A Ld Troop's type
Grave Guard 4 3 3 4 4 1 3 1 7
Seneschal 4 3 3 4 4 1 3 2 7

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
35 pts
30 pts
25 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Command group options

6 pts
up to 25 pts
6 pts
up to 50 pts
50 pts
50 pts
45 pts
40 pts
40 pts
30 pts
25 pts
25 pts
6 pts

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Options

free
1 pts/mod.
2 pts/mod.
1 pts/mod.

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts
Special
Special

Grave Guard

110 pts + 11 pts/extra model 10-99 models
Troops M WS BS S T W I A Ld Troop's type
Grave Guard 4 3 3 4 4 1 3 1 7
Seneschal 4 3 3 4 4 1 3 2 7

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
35 pts
30 pts
25 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Command group options

6 pts
up to 25 pts
6 pts
up to 50 pts
50 pts
50 pts
45 pts
40 pts
40 pts
30 pts
25 pts
25 pts
6 pts

Options

free
1 pts/mod.
2 pts/mod.
1 pts/mod.

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts
Special

Black Knights

120 pts + 24 pts/extra model 5-99 models
Troops M WS BS S T W I A Ld Troop's type
Black Knights - 3 0 4 4 1 3 1 6
Hell Knight - 3 0 4 4 1 3 2 6
Skeletal Steed 7 2 - 3 - - 2 1 -

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
35 pts
30 pts
25 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Command group options

6 pts
up to 25 pts
6 pts
up to 50 pts
50 pts
50 pts
45 pts
40 pts
40 pts
30 pts
25 pts
25 pts
6 pts

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Options

2 pts/mod.
2 pts/mod.

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts
Special

Corpse Cart

115 pts single model
Troops M WS BS S T W I A Ld Troop's type
Corpse Cart - - - 4 4 4 - - -
Corpsemaster - 3 0 3 - - 3 1 5
The Restless Dead 4 1 0 3 - - 1 2D6 -

Magic options

free

Options

3 pts/mod.
3 pts/mod.
15 pts
10 pts
Rare
Rare

Blood Knights

195 pts + 39 pts/extra model 5-99 models
Troops M WS BS S T W I A Ld Troop's type
Blood Knights - 5 3 4 4 1 4 2 7
Nightmare 7 3 - 4 - - 2 1 -
Kastellan - 5 3 4 4 1 4 3 7

Command group options

7 pts
20 pts
15 pts
up to 25 pts
7 pts
up to 50 pts
50 pts
50 pts
45 pts
40 pts
40 pts
30 pts
25 pts
25 pts
7 pts

Magic Weapons

65 pts
60 pts
60 pts
55 pts
55 pts
50 pts
45 pts
45 pts
40 pts
35 pts
30 pts
25 pts
20 pts
20 pts
15 pts
15 pts
5 pts

Options

free
5 pts/mod.
3 pts/mod.

Magic Armour

70 pts
60 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts

Talismans

40 pts
35 pts
35 pts
30 pts
25 pts
20 pts
15 pts

Enchanted Items

45 pts
40 pts
40 pts
35 pts
35 pts
30 pts
30 pts
25 pts
20 pts
10 pts
5 pts