Highborn Elves

Highborn Elves (Last)

Magical Weapons

Great Bow of Elu

max 1 per Army

Type: Longbow. Strength: As user +1, Multiple Shots (3), Armour Piercing (1).

Spear of the Blazing Dawn

max 1 per Army

Type: Spear. Attacks made with this weapon count as having a Strength equal to the Toughness of the model they are attacking +1 (regardless of modifiers). If the Strength would be higher without this rule, ignore it.
When attacking a Monster or Ridden Monster, any successful rolls to-hit with this weapon will cause two hits instead of one.

Magical Armour

Daemon Hunter’s Helm

max 1 per Army

- Cannot be taken by models with Towering Presences, except models mounted on Griffon.
Type: None (6+ Armour Save). The wearer gains Ward Save (3+) against Magical Attacks.

Talismans

Gleaming Robe

max 1 per Army

Mage on foot only The wearer gains Ethereal. The model cannot make attacks, including special attacks.

Enchanted Items

Cloak of the Stars

max 1 per Army

Spells targeting the bearer’s unit suffer a -2 modifier to their Casting roll.

Shard of Cenyrn

max 1 per Army

One use only. Use at the start of any Close Combat Phase. Effects last until end of the Close Combat Phase.
After rolling to hit, the bearer may choose to reroll all its to-hit dice. After rolling to wound, the bearer may choose to reroll all its to-wound dice. Models wounded by the bearer must reroll all successful saves of any kind from wounds inflicted by the bearer. At the end of the phase the bearer suffers 1 hit wound with no saves of any kind allowed and Multiple Wounds (2, Ridden Monster).

Arcane Items

Amethyst Crystal

max 1 per Army

In each of the opponent’s Magic Phases, after rolling Magic Flux, the bearer may remove 1 Magic Dice from the opponent's Magic Dice pool and add +1 for its side’s Channel Attempt.

Book of Meladys

max 1 per Army

Once per Magic Phase, the bearer may reroll a single Magic Dice when making a casting roll provided the Magic Dice was not a natural '6'.

Banner enchantement

Banner of Becalming

max 1 per Army

The bearer gains Channel. At the Start of each enemy Magic Phase select one friendly Wizard within 12" of the bearer. That Wizard gains a +1 modifier to its dispel rolls during this Magic Phase.

War Banner of Ryma

max 1 per Army

The bearer’s unit gains Thunderous Charge. Mounts are not affected.

Rending Banner

max 1 per Army

All non-character models in the bearer’s unit gain Armour Piercing (1).

Stalker's Standard

max 1 per Army

The bearer’s unit gains Strider and Swiftstride.

Aether Icon

max 1 per Army

The bearer can make Dispel Attempts as if it was a Wizard Master.

Banner of Speed

max 1 per Army

The bearer's unit gains +1 Movement.

Flaming Standard

max 1 per Army

The bearer's unit automatically passes all Panic Tests.

Banner of Discipline

max 1 per Army

The bearer's unit automatically passes all Panic Tests.

War Standard

max 1 per Army

The bearer's unit adds +1 to the Combat Score of any combat they are involved in.

Icon of the Relentless Company

max 1 per Army

One use only. Activate at the start of any of your Remaining Moves sub-phases. Infantry models in the bearer's unit can triple its Movement when Marching instead of doubling it this turn. This March Move cannot be longer than 15" and cannot be used in Game Turn 1 if the unit has used Vanguard or Scout.

Gleaming Icon

max 1 per Army

One use only. Must be activated the first time the bearer's unit fails a Leadership Test. The unit may reroll the failed test.

Army Organisation

Characters

Characters

(40% Max)

Core

Core

(25% Least)

The Ancient Allies

The Ancient Allies

(20% Max)

Elder Service

Elder Service

(30% Max)

Special

Special

(No Limit)

Peacekeepers

Peacekeepers

(15% Max)

Characters
Characters

Lords of the Seas - Commander

150 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of the Seas - Commander 5 6 6 4 3 3 7 3 9 Infantry

Magical Weapons

120 pts
80 pts
80 pts
80 pts
50 pts
50 pts
60 pts
60 pts
65 pts
70 pts
50 pts
50 pts
50 pts
45 pts
30 pts
20 pts
10 pts

Magical Armour

90 pts
80 pts
80 pts
70 pts
60 pts
50 pts
50 pts
35 pts
30 pts
10 pts
10 pts

Talismans

100 pts
90 pts
80 pts
80 pts
60 pts
50 pts
40 pts
15 pts
10 pts
10 pts

Enchanted Items

105 pts
70 pts
60 pts
50 pts
40 pts
35 pts
35 pts
30 pts
30 pts
30 pts
20 pts

Arcane Items

110 pts
100 pts
100 pts
90 pts
50 pts
40 pts
30 pts
20 pts

Command group options

free
Max one General by Army Max 1 entry

(0-1 per Army)

50 pts

(0-1 per Army)

70 pts
70 pts

(0-1 per Army)

60 pts
60 pts
55 pts
50 pts
45 pts
35 pts
30 pts
30 pts
10 pts

Options

40 pts
10 pts
100 pts
4 pts
10 pts
24 pts
4 pts
10 pts
10 pts
10 pts
16 pts
16 pts
20 pts
50 pts
80 pts
80 pts
280 pts
free
Characters

Lords of the Seas - High Prince

250 pts single model
Troops M WS BS S T W I A Ld Troop's type
Lords of the Seas - High Prince 5 7 7 4 3 3 8 4 10 Infantry

Command group options

free
Max one General by Army Max 1 entry

Magical Weapons

120 pts
80 pts
80 pts
80 pts
70 pts
65 pts
60 pts
60 pts
50 pts
50 pts
50 pts
50 pts
50 pts
45 pts
30 pts
20 pts
10 pts

Magical Armour

90 pts
80 pts
80 pts
70 pts
60 pts
50 pts
50 pts
35 pts
30 pts
10 pts
10 pts

Options

200 pts
40 pts
10 pts
10 pts
16 pts
30 pts
6 pts
10 pts
10 pts
10 pts
20 pts
20 pts
30 pts
80 pts
80 pts
100 pts
280 pts
410 pts
520 pts
720 pts
120 pts
50 pts
100 pts
150 pts
120 pts
50 pts
100 pts
150 pts
80 pts
free
390 pts
free
500 pts
700 pts
free
40 pts
30 pts
100 pts
315 pts
free
free
40 pts
30 pts
100 pts
315 pts
free
free
170 pts
400 pts
free
420 pts
free
170 pts
400 pts
free
420 pts
free
40 pts
40 pts
90 pts
170 pts
90 pts
170 pts
80 pts
80 pts
80 pts
100 pts
280 pts
free
410 pts
free
520 pts
720 pts
free
80 pts
80 pts
80 pts
100 pts
280 pts
free
410 pts
520 pts
720 pts
100 pts
30 pts
340 pts
600 pts
100 pts
30 pts
340 pts
600 pts

Talismans

100 pts
90 pts
80 pts
80 pts
60 pts
50 pts
40 pts
15 pts
10 pts
10 pts

Enchanted Items

105 pts
70 pts
60 pts
50 pts
40 pts
35 pts
35 pts
30 pts
30 pts
30 pts
20 pts

Arcane Items

110 pts
100 pts
100 pts
90 pts
50 pts
40 pts
30 pts
20 pts
Characters

Mage

200 pts single model
Troops M WS BS S T W I A Ld Troop's type
Mage 5 4 4 3 3 3 5 1 9 Infantry
Grand Taurus 6 5 0 6 5 4 3 4 6 Monster

Magic options

70 pts
100 pts
200 pts
40 pts
40 pts
50 pts
220 pts
free
220 pts
free
600 pts

Command group options

free
Max one General by Army Max 1 entry

Options

free
free
free
free
free
50 pts
100 pts
150 pts
Core
Core Elder Service

Citizen Archers

180 pts + 18 pts/extra model 10-30 models
Troops M WS BS S T W I A Ld Troop's type
Citizen Archers 5 4 4 3 3 1 5 1 8 Infantry

Command group options

20 pts
20 pts
20 pts
50 pts

(0-1 per Army)

70 pts
70 pts

(0-1 per Army)

60 pts
60 pts
55 pts
50 pts
45 pts
35 pts
30 pts
30 pts
10 pts

Options

Core

Citizen Spears

260 pts + 18 pts/extra model 20-50 models
Troops M WS BS S T W I A Ld Troop's type
Citizen Spears 5 4 4 3 3 1 5 1 8 Infantry
Grand Taurus 6 5 0 6 5 4 3 4 6 Monster

Command group options

20 pts
20 pts
20 pts
50 pts

(0-1 per Army)

70 pts
70 pts

(0-1 per Army)

60 pts
60 pts
55 pts
50 pts
45 pts
35 pts
30 pts
30 pts
10 pts

Options

Core

Highborn Lancers

250 pts + 46 pts/extra model 5-15 models
Max 4 Units by Army (Army Organisation)
Troops M WS BS S T W I A Ld Troop's type
Rider 5 4 4 3 3 1 5 1 8 Cavalry
Elven Horse 9 3 - 3 3 1 4 1 3

Options

Command group options

20 pts
20 pts
20 pts
50 pts

(0-1 per Army)

70 pts
70 pts

(0-1 per Army)

60 pts
60 pts
55 pts
50 pts
45 pts
35 pts
30 pts
30 pts
10 pts
Core Elder Service

Sea Guard

240 pts + 24 pts/extra model 10-40 models
Troops M WS BS S T W I A Ld Troop's type
Sea Guard 5 4 4 3 3 1 5 1 8 Infantry

Command group options

20 pts
20 pts
20 pts
50 pts

(0-1 per Army)

70 pts
70 pts

(0-1 per Army)

60 pts
60 pts
55 pts
50 pts
45 pts
35 pts
30 pts
30 pts
10 pts

Options

(0-20 Models per Unit)

6 pts/mod.
Special
Special

Flame Wardens

240 pts + 29 pts/extra model 10-25 models
Max 5 Units by Army (Army Organisation)
Troops M WS BS S T W I A Ld Troop's type
Flame Wardens 5 5 4 3 3 1 6 1 9 Infantry

Options

Command group options

20 pts
20 pts
20 pts
100 pts

(0-1 per Army)

70 pts
70 pts

(0-1 per Army)

60 pts
60 pts
55 pts
50 pts
45 pts
35 pts
30 pts
30 pts
10 pts
Special

Giant Eagle

100 pts + 60 pts/extra model 1-5 models
Max 2 Units by Army (Army Organisation)
Troops M WS BS S T W I A Ld Troop's type
Giant Eagle 2(9) 5 - 4 4 3 4 2 8 Monstrous Beast

Model Rules

Options

Special

Knights of Ryma

340 pts + 54 pts/extra model 5-12 models
Max 4 Units by Army (Army Organisation)
Troops M WS BS S T W I A Ld Troop's type
Rider 5 5 4 4 3 1 6 1 9 Cavalry
Elven Horse 9 3 - 3 3 1 4 1 3

Options

Command group options

20 pts
20 pts
20 pts
100 pts

(0-1 per Army)

70 pts
70 pts

(0-1 per Army)

60 pts
60 pts
55 pts
50 pts
45 pts
35 pts
30 pts
30 pts
10 pts
Special

Lion Guard

230 pts + 27 pts/extra model 10-30 models
Max 5 Units by Army (Army Organisation)
Troops M WS BS S T W I A Ld Troop's type
Lion Guard 5 5 4 4 3 1 5 1 8 Infantry

Command group options

20 pts
20 pts
20 pts
100 pts

(0-1 per Army)

70 pts
70 pts

(0-1 per Army)

60 pts
60 pts
55 pts
50 pts
45 pts
35 pts
30 pts
30 pts
10 pts

Options

(0-15 Models per Unit)

2 pts/mod.
Special

Sword Masters

135 pts + 25 pts/extra model 5-30 models
Max 4 Units by Army (Army Organisation)
Troops M WS BS S T W I A Ld Troop's type
Sword Masters 5 6 4 3 3 1 6 2 8 Infantry

Options

Command group options

20 pts
50 pts
20 pts
20 pts
100 pts

(0-1 per Army)

70 pts
70 pts

(0-1 per Army)

60 pts
60 pts
55 pts
50 pts
45 pts
35 pts
30 pts
30 pts
10 pts

Magical Weapons

120 pts
80 pts
80 pts
80 pts
70 pts
65 pts
60 pts
60 pts
50 pts
50 pts
50 pts
50 pts
50 pts
45 pts
30 pts
20 pts
10 pts

Magical Armour

90 pts
80 pts
80 pts
70 pts
60 pts
50 pts
50 pts
35 pts
30 pts
10 pts
10 pts

Talismans

100 pts
90 pts
80 pts
80 pts
60 pts
50 pts
40 pts
15 pts
10 pts
10 pts

Enchanted Items

105 pts
70 pts
60 pts
50 pts
40 pts
35 pts
35 pts
30 pts
30 pts
30 pts
20 pts

Arcane Items

110 pts
100 pts
100 pts
90 pts
50 pts
40 pts
30 pts
20 pts
Peacekeepers
Peacekeepers

Queen's Guard

140 pts + 28 pts/extra model 5-15 models
Max 3 Units by Army (Army Organisation)
Max 20 Models by Army (Army Organisation)
Troops M WS BS S T W I A Ld Troop's type
Queen's Guard 5 5 5 3 3 1 5 1 8 Infantry

Command group options

20 pts
20 pts
20 pts
100 pts

(0-1 per Army)

70 pts
70 pts

(0-1 per Army)

60 pts
60 pts
55 pts
50 pts
45 pts
35 pts
30 pts
30 pts
10 pts

Options

2 pts/mod.
The Ancient Allies
The Ancient Allies

Highborn Giant

265pts
single model
Max 3 Units by Army (Army Organisation)
Size:Gigantic
Type:Infantry
Base:50x75

Supplement Giant

Global Adv Mar Dis Model Rules
7" 14" 8
Defensive HP Def Res Arm
7 3 5 1
Offensive Att Off Str Ap Agi

Options