Characters

Goblin-Medizinmann

105pts
single model
Height:Standard
Type:Infantry
Base:20x20
Global Vor Mar Dis Model Rules
4" 8" 6
Defensive LP Ver Wid Rüs
2 2 3 0
Offensive Att Off Stä AP Agi
Goblin- Medizinmann 1 2 3 0 3
Goblin- Medizinmann:

Enchantment options

125 pts
50 pts
50 pts
50 pts
45 pts
40 pts
35 pts
25 pts
20 pts

Magic options

95 pts
275 pts
free
free
free

Artefacts

90 pts

(0-1 Gegenstand pro Einheit)

70 pts
65 pts
50 pts

(0-1 Gegenstand pro Einheit)

50 pts

(0-1 Gegenstand pro Einheit)

50 pts
50 pts

(0-1 Gegenstand pro Einheit)

45 pts
40 pts
40 pts
35 pts
35 pts

(foot only)

30 pts
Set Hidden When If Wolf selected on SameUnit to true
Set Hidden When If Scuttler Spider selected on SameUnit to true
Set Hidden When If Goblin Wolf Chariot selected on SameUnit to true
Set Hidden When If Gargantula selected on SameUnit to true
30 pts
30 pts
30 pts
20 pts
20 pts
20 pts
20 pts
10 pts
10 pts

Command group options

free
Max one General by Army Max 1 entry

Options

up to 100 pts
Set Hidden When If Wizard Master and +1 Health Point selected on SameUnit to true
up to 200 pts
Set Hidden When If Wizard Master and +1 Health Point selected on SameUnit to false
free
90 pts
70 pts
55 pts
50 pts
40 pts
15 pts
30 pts
5 pts
90 pts
70 pts
55 pts
50 pts
40 pts
15 pts
free

Mount options

Select at least one mount option Min 0 entry
Select at most one mount option Max 1 entry
Set When Disable mount when Willow's Ward is selected, Disable mount when Ranger's Boots is selected, Disable mount when Ranger's Boots is selected, Disable mount when Willow's Ward is selected, Disable mount when Ranger's Boots is selected, Disable mount when Willow's Ward is selected, Disable mount when Ranger's Boots is selected to 0
20 pts
Set Hidden When If Common Goblin And Light Armour selected on SameUnit to false
35 pts
Set Hidden When If Common Goblin And Light Armour selected on SameUnit to false
20 pts
Set Hidden When If Forest Goblin selected on SameUnit to false
460 pts
Set Hidden When If Wizard Master and +1 Health Point selected on SameUnit to false
Set Hidden When If Forest Goblin selected on SameUnit to false
free