| Casting | Type | Duration | ||
|---|---|---|---|---|
| 7++ | 
            Hex
                      Missile
                      Damage
           Range 24"  | 
        Instant | ||
The target suffers D3+1 hits with Flaming Attacks, Magical Attacks, and Armour Penetration 10. These hits always wound on a roll equal to or greater than “7 minus the target’s Armour”. An unmodified ‘6’ always wounds and an unmodified ‘1’ always fails to wound.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 5+ [9+]+ | 
            Augment
           Range 24"  | 
        One Turn | ||
Das Ziel erhält +1 [+2] auf seinen Rüstungswurf.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8++ | 
            Augment
           Range 18"  | 
        One Turn | ||
The target gains +1 Armour Penetration, Flaming Attacks and Magical Attacks.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| (6+){9+}+ | 
            Hex
                      Missile
                      Damage
           Range (18"){36"}  | 
        Instant | ||
The target suffers 1 hit with Strength 4 [6], Armour Penetration 10, Magical Attacks, [Multiple Wounds (D3)], and Area Attack (1×5).
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 8++ | 
            Hex
           Range 36"  | 
        Permanent | ||
Das Ziel erleidet -1 auf seinen Rüstungswurf.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| 7++ | 
            Hex
                      Missile
                      Damage
           Range 24"  | 
        Instant | ||
The target suffers D3+3 hits with Strength X, Armour Penetration 4, Flaming Attacks, and Magical Attacks, where X is equal to the target’s Armour.
| Casting | Type | Duration | ||
|---|---|---|---|---|
| + | 
            Hex
           Range 18"  | 
        One Turn | ||
Das Ziel erhält Brennbar gegen Nahkampfattacken und Zauber.