Curse of the Wind God (100 pts)

Nippon

Attacks made with this weapon become Magical At- tacks. The wielder always shoots before all other models in his unit. For every successful to-hit roll of attacks with this weapon, choose one of the follow- ing Attack Attributes (Shooting), which apply to all other friendly models making Shooting Attacks with a Yumi (Longbow) or a Bow against the target unit in this phase:
• Natural to-hit rolls of ‘1’ must be rerolled.
• Natural to-wound rolls of ‘1’ must be rerolled.
• The Armour Penetration of the attack is set to 1

Modifiers (2)
When points ≤ 3000
Set Max Curse of the Wind God by Roster to 1 selections
When points ≥ 8000
Set Max Curse of the Wind God by Roster to 2 selections