Magic item categories
Daemon Legions

manifestationOfFatherChaos

Dark Hide

At the beginning of Vanguard Units (Battle Setup, step~3.F), you may remove any unit entirely with this Manifestation from the Battlefield and Deploy them again elsewhere, following the general Deployment restrictions.

Hammer Hand

+1~Att.

Horrifying Visage

One use only. Duration: One Phase.
May be activated at the start of a friendly Charge Phase: the model gains Horror, and its Charge Range rolls are Maximised.

Mark of the Eternal Champion

The unit or model knows (or gains) Hereditary Spell as an additional Learned Spell.
If the unit or model is not a Wizard, it instead gains Wizard Conclave (1), and knows Hereditary Spell.

Hell Can Wait

One use only. Duration: One Phase. May be activated just before the model’s unit rolls a Break Test: that Break Test is automatically failed, and the HP loss suffered from Su\-per\-nal is halved, rounding fractions down.

Kaleidoscopic Flesh

Hard Target (1).

Brimstone Secretions

Immune (Divine Attacks).

Trampling Hooves

Model parts without Mount or Construct gain Grind Attack) (D3, Str~5, AP~2, Magical Attacks, Unmodifiable)}.

Hellish Larynx

The model part gains Breath Attack (Str~3, AP~2, Magical Attacks, Stand and Shoot).

Unnatural Roots

A unit containing gains Resolute.

Centipede Legs

+2~Mob

Chitinous Scales

+2~Arm, to a maximum of~3.

Mirror Scales

Each Melee Attack allocated against the model that rolls a 1 to hit is instead allocated to the attacking model’s Health Pool, with Automatic Hits.

manifestationOfLust

Mesmerising Plumage

Afflict (1~Def, 1~Off)

Hidden Knives

Melee Attacks allocated by the model against an enemy unit’s Flank or Rear Facing gain +1~Str and +1~AP.

Hot Blood

Devastating Charge (+2~Agi).

manifestationOfSloth

All Seeing Eye

Sorcerous Antennae

During the Siphon the Veil step of your Magic Phase, gain one Magic Dice for each unit containing this Manifestation.

Torporous Tendrils

Afflict (2~Agi).

manifestationOfWrath

Curved Tusks

The model part’s Melee Attacks gain +1~Str and +1~AP.
For each Melee Attack where a 1 is rolled to wound, the model with suffers a hit that wounds automatically, with AP~10.

Whip Crack Tail

Incendiary Ichor

Aegis (3+, against Flaming Attacks), Flaming Attacks (Melee \& Shooting). The model automatically fails all Regeneration Saves.

manifestationOfEnvy

Piercing Spike

+1~AP.

Venom Sacs

Poison Attacks (Melee \& Shooting).

Charged Tendrils

Lightning Attacks.

manifestationOfGreed

Smothering Coils

Zeal (against Scoring).

Clinging Ichor

Enemy units in contact with the model lose Devastating Charge.

Segmented Shell

Attacks with Multiple Wounds (X) against the model reduce their X by~1 (to a minimum of~1).

manifestationOfPride

Bronze Backbone

First Strike (Hatred).

Golden Helm

Courage Tests taken by the unit gain Minimised.

Horns of Hubris

Van\-guard~Mob) (3)}.

manifestationOfGluttony

Unhinging Jaw

Zeal (against Height~3--5).

Unholy Appetite

After a Round of Combat in which at least one attack with Unholy Appetite has caused a HP loss, all attacks with Unholy Appetite gain Hatred until the end of the next Player Turn.

Digestive Vomit

The first time the model with is on the winning side of a Combat, it gains +1~Str and +1~AP, with Duration: Permanent.